Roxas (Japanese: ロクサス, Hepburn: Rokusasu) is a character from Square Enix's video game franchise Kingdom Hearts, who first appears as a cameo during the final scenes of Kingdom Hearts: Chain of Memories and makes his first full appearance in Kingdom Hearts II. He is a "Nobody" who was born from the series' main character Sora after he briefly lost his heart during the events of the first game. Kingdom Hearts II reveals that he is a member of Organization XIII, a group of Nobodies who need him for his ability to wield the Keyblade, a weapon that allows him to capture hearts. As a member of the organization, Roxas bears the title "Key of Destiny" (めぐりあう鍵, Meguriau Kagi, lit. "Serendipitous Key"). He is also the protagonist of the video game Kingdom Hearts 358/2 Days, which revolves around his origins. He is voiced by Kōki Uchiyama in Japanese and Jesse McCartney in English.
Roxas | |
---|---|
Kingdom Hearts character | |
Roxas as seen in Kingdom Hearts III | |
First appearance | Kingdom Hearts (2002) "Another side, Another story" |
Created by | Tetsuya Nomura |
Designed by | Tetsuya Nomura |
Voiced by | English Jesse McCartney Japanese Kōki Uchiyama |
In-universe information | |
Alias | Key of Destiny |
Species | Nobody |
Affiliation | Organization XIII (formerly) |
Weapon | Keyblade |
Home | Twilight Town / The World That Never Was |
Director Tetsuya Nomura has stated that Roxas is an important character in the series, and that Kingdom Hearts 358/2 Days was created to elaborate upon his backstory. Since his introduction in Kingdom Hearts II, Roxas has received positive critical response from video game publications, with most of them focusing on his development in 358/2 Days. Various merchandise based on him has been produced.
Creation and development
editAfter his cameo at the end of Kingdom Hearts: Chain of Memories, the series' director, Tetsuya Nomura, was questioned about the character. However, he refrained from revealing too much about him and said he would become an important, playable character for the franchise.[1] The developers wrote Roxas' story in Kingdom Hearts II to add mixed feelings to the game in a short time frame. After receiving a positive fan response to Roxas' scenario, Nomura concluded that it was well-executed.[2] He also stated that Roxas' merging with Sora in the game was one of the most memorable scenes in the series for him.[3] Nomura later commented that Roxas was one of the first characters created for Organization XIII and was always intended to be its 13th member. The meaning of Roxas' name was meant to be revealed in a scene in Kingdom Hearts II that shows the letters in the word "Sora" rearranged with the "X" added to expand the connection between the characters. However, this scene was omitted since Nomura found it difficult to implement time-wise.[4] Since his debut in Kingdom Hearts II, Roxas has been voiced in Japanese by Kōki Uchiyama and in English by Jesse McCartney.[5][6]
After the release of Kingdom Hearts II Final Mix, Nomura wanted to expand Roxas' role in the series to explain the events between his birth and his disappearance from Organization XIII.[7] For Kingdom Hearts 358/2 Days, the staff thought that Roxas' role as a member of the group would be a suitable theme for the plot.[8] Roxas was chosen as the game's protagonist since the staff thought that having a main character other than Sora would help to introduce gamers to the series' first Nintendo DS title.[9] Co-director Tomohiro Hasegawa explained that Roxas was originally shorter, and the staff decided he should grow taller as the game continued to develop.[5] Nomura wanted to portray Roxas' activities differently from Sora's, since Sora is on a journey around the world while Roxas always returns to Organization XIII after each mission.[10] The staff constructed Roxas' interactions with the Disney characters differently from Sora's, as the Organization was meant to be secret in the game's story. Nomura told the writers that he wanted Roxas to learn something from each of his missions or have something to think about.[5] Nomura later clarified that Roxas' personality was different from the one portrayed in Kingdom Hearts II, as he does not actively attempt to come into contact with other characters.[10] With Kingdom Hearts 358/2 Days, Nomura wanted to reveal why Roxas left Organization XIII, and although he found it to be sad story, he considered Zack Fair's ending in Crisis Core: Final Fantasy VII to be more tragic.[11] Nomura felt Roxas' last words in the game were also its most significant, as he wanted them to connect to Kingdom Hearts II's first scene, which is actually the same scene.[5] Uchiyama expressed sadness when the game's development ended, as he would not play the character for a long time.[5]
Kingdom Hearts II Final Mix's secret ending features a character named Ventus who strongly resembles Roxas, and Nomura commented that, despite their similarities, Roxas and Ventus are not the same character. He also said that when playing Kingdom Hearts Birth by Sleep, players will be able to distinguish Roxas from Ventus.[12] In another interview, Nomura implied that both characters are related, specifically to Sora, but he wanted fans to imagine reasons for such a connection.[7][13] He also stated that in Kingdom Hearts III, there is a possibility of Roxas being revived despite Sora being alive at the same time, which will be explained by the fact that Xehanort's Heartless and Nobody, Ansem and Xemnas, exist at the same time as he does.[14] Originally, Roxas was not meant to return, but positive response to his character led to his inclusion.[15]
Characteristics
editRoxas is a boy with blue eyes and spiky blond hair. Due to his nature as a Nobody, he is an "empty shell" of series protagonist Sora, created after he sacrifices his heart and becomes a Heartless during the events of Kingdom Hearts. As a result, despite his teenage appearance, Roxas is one day short of a year old when he rejoins Sora in Kingdom Hearts II.[5] As a civilian, he wears a white jacket over a black jacket as well as white trousers. As a member of Organization XIII, he wears a hooded black coat that covers most of his body. His weapon is the Keyblade known as the Kingdom Key (キングダムチェーン, Kingudamu Chēn, Kingdom Chain), which resembles a classic skeleton key with a long silver keychain extending from the hilt and a Mickey Mouse token on the end of it. However, the player can modify it during Kingdom Hearts 358/2 Days using the game's panel system. Roxas gains the ability to dual-wield Keyblades after leaving the Organization, and exclusively uses the weapon's Oathkeeper (約束のお守り, Yakusoku no Omamori, lit. "Promise's Charm") and Oblivion (過ぎ去りし思い出, Sugisarishi Omoide, lit. "Passing Memories") forms for each.[16]
Roxas' personality changes significantly across the series because when he is first introduced, he has fake memories that make him believe he is a common teenager, and spends most of his time with his friends.[17] After learning that he is Sora's Nobody and remembering his past, Roxas gives up his existence so that Sora can continue to exist, but still expresses happiness for his fate. During his time in the Organization, Roxas develops a calm personality as a result of having no memories of a previous life, unlike other Nobodies.[18][10]
Appearances
editRoxas first appeared in Another Side, Another Story, a bonus trailer found in Kingdom Hearts, and in the ending of Kingdom Hearts: Chain of Memories. In Kingdom Hearts II, he is introduced as a boy living in a computer simulation of a city called Twilight Town. Unaware of the virtual nature of the city, Roxas begins to dream about the adventures of Sora, the series' protagonist.[19] He later encounters Axel, a member of Organization XIII who is under orders to extract him from the simulation,[20] and Naminé, a Nobody who informs him he is Sora's other half.[21] Shortly after meeting DiZ, the creator of the virtual world, Roxas learns the true nature of Twilight Town, and that DiZ altered his memory and personality to mislead his pursuers from the Organization until he can merge with Sora.[17] DiZ leads Roxas to an old mansion where he rejoins with a sleeping Sora, allowing him to awaken.[22][23] Sora later learns that Roxas is his Nobody, born during the events of the first game after he briefly became a Heartless, and was inducted into the Organization for his ability to capture hearts with the Keyblade. However, Roxas later betrayed the Organization and encountered one of Sora's friends, Riku, who captured him to restore Sora.[24] Roxas makes two appearances near the end of the game, first in a mental battle with Sora in a cutscene,[25] and second alongside Naminé, who has merged with her other self, Kairi.[26] In the re-released version, Kingdom Hearts II Final Mix, Roxas' fight against Sora is expanded, making him a boss character. The battle was meant to be interactive in Kingdom Hearts II, but time constraints imposed from creating fights for the other Organization XIII members prevented its inclusion.[2] With the opportunity to include the fight, Nomura's team worked hard to make it entertaining for players.[27] Additional scenes about Roxas' past were included in the game to add to the mystery around him.[7]
Kingdom Hearts 358/2 Days, a prequel to Kingdom Hearts II, reveals Roxas' life with Organization XIII. Unlike the other Organization members, he lacks memories of his previous life.[18] During his time in the Organization, he is placed under Axel's watch, and the two become friends.[28] After Axel is sent to Castle Oblivion, Roxas is partnered with Xion, the Organization's 14th member and another Keyblade wielder, whom he befriends.[29] Roxas reacts to the restoration of Sora's memories and starts questioning why he uses the Keyblade, causing him to start doubting the Organization's motives. When he discovers that Xion is a replica created by Xemnas from Sora's memories,[30] he is compelled to defect from Organization XIII to find answers and meet Sora.[31] After doing so, he encounters Xion, who Xemnas has repurposed to absorb him so that she can become a complete replica;[32] however, the fight ends with Xion's defeat, and she entrusts Roxas with freeing the hearts the Organization captured.[33] While on his way to face Xemnas, Riku confronts him and knocks him unconscious to help DiZ and Naminé wake Sora.[34]
A virtual representation of Roxas appears as a boss in the mobile phone game Kingdom Hearts Coded, in which he confronts a virtual representation of Sora. He later appears in the ending as one of the people connected to Sora's heart who may return one day.[35] He makes a cameo appearance at the end of Kingdom Hearts Birth by Sleep, where he is shown with Xion and Axel eating sea-salt ice cream in Twilight Town,[36] as well as in Kingdom Hearts 3D: Dream Drop Distance, where he contacts both Axel and Sora through dreams. He also appears in Shiro Amano's manga and Tomoko Kanemaki's novels, where he reprises his role from the video games.[37][38] The book Kingdom Hearts: Another Report includes a novel called Roxas–Somewhere in Time that retells Roxas' days in the Organization, with the exception of his befriending Xion.[39]
In Kingdom Hearts III, as Sora tries to stop the revived Xion from killing Lea, Roxas says her name through Sora, causing Xion to stop. Ienzo, Vexen, and Demyx later revive him through Vexen's Replica Program just in time to save Xion from being killed by Xemnas in the Keyblade Graveyard. He fights alongside Sora and Xion in Lea's place to defeat Saïx before joining the other Guardians of Light in defeating Master Xehanort and closing Kingdom Hearts, after which he and Xion join Lea on the Twilight Town clock tower. They are joined by Isa (formerly Saïx), Hayner, Pence, and Olette, and eat ice cream together. They are then brought to Destiny Islands to celebrate their victory with the others, where Roxas races with Riku and Terra on the beach.
Roxas also appears in Super Smash Bros. Ultimate as a spirit.[40] In a collaboration between Square Enix and Japanese fashion brand SuperGroupies, his image was used to create clothing.[41]
Reception
editRoxas has been featured in various types of merchandise produced by Square Enix. An action figure was released as part of the Play Arts action figures series;[42] Other items include a plush, keychains and replicas of his necklace.[43][44][45]
Roxas' character has received a positive critical response from both fans and video game publications. During February 2010, Roxas was twenty-eighth in a Famitsu poll featuring the most popular video game characters from Japan.[46] In another poll, Roxas was voted the second most popular Kingdom Hearts character with his fight against Sora ranked as the best scene from the series.[3] His fighting sequences from the first game's secret ending were called one of the best video game cinematic moments by GameSpy.[47]
While reviewing Kingdom Hearts II Jeff Haynes of IGN said that Roxas was a "likable kid".[48] Ron Fahey of Eurogamer had a similar view, calling him a "likeable enough young chap who just happens to be troubled by memories and visions of people he doesn't even know".[49] His playable position in the game was regarded as a transitional arc, being used to introduce the gameplay to players who are new to the franchise.[49] Cavin Smith of PSX Extreme also called Roxas a likable character and stated that the revelation regarding his existence in Kingdom Hearts II is "a shocker of a revelation for any RPG!"[50] The New York Times liked the fact that the player controls Roxas in Kingdom Hearts II's introduction instead of the protagonist Sora, avoiding the continuation of Sora's search for his friends. Additionally, the reviewer found the switch from Roxas' story to Sora's after a few hours "a little jarring".[51] Andrew Reiner from Game Informer emphasizes his role as a "troubled boy," calling his story arc "an amazing chain of events," particularly noting that the revelation of his nature as a Nobody creates a "devilish yet remarkable plot twist" which may impact the player in a way that he "may not want Sora back".[52] On the other hand, UGO Networks commented that due to the game's initial focus on Roxas, gamers would have to wait until playing as Sora to experience the most exciting parts of the title.[53] Alexa Ray Corriea commented that the first hours of the game were the most boring not only due to the common activities in Twilight Town but also because Roxas lacks the appeal that makes Sora an entertaining character.[54]
Before Kingdom Hearts 358/2 Days was released, 1UP.com featured Roxas at the top of their "Why You Should Care About Kingdom Hearts 358/2 Days" feature, calling him "The darling of fanfiction and doujinshi writers everywhere," and commenting on what he does during his only year within Organization XIII.[55] Roxas' role as protagonist was described by G4TV as an attempt to "satiate the ravenous fanboy" due to the explanation from his background.[56] While reviewing 358/2 Days, PALGN's Adam Ghiggino praised Roxas' development saying that even gamers who did not like his character in Kingdom Hearts II would care about him as "he evolves from a self-described 'zombie' to a strong-willed and interesting character". Ghiggino especially noted his relationship with Xion and Axel, which he found charming despite the fact that they repeatedly meet at the top of a clock tower in many scenes.[57] A similar response appeared in Game Informer, which commented that although such scenes were "dull", Roxas' relation with Xion and Axel was appealing and the game's ending would make up for such moments.[58] GamesRadar also commented that Roxas "starts off like a zombie, but rapidly develops a personality" during the title and joked about the numerous times he eats ice cream.[59] His growth during the game was also picked as one of the most enjoyable elements of the title.[60] IGN agreed, calling Roxas' friendship "heart-aching".[61] On the other hand, 1UP.com mentioned that although Roxas' relationship with Xion and Axel is appealing, some of his first missions feel like "lonely, sad affairs".[62] His maneuvers in the game were praised by GameSpot for being easy to learn despite how complex they look, while IGN liked the variation between them.[61][63]
Due to his resemblance to Ventus, video game publications initially thought that Roxas would be one of the protagonists from Kingdom Hearts Birth by Sleep.[64][65] However, when it was revealed that the two were different, publications still discussed how similar they were and if there was a connection between them.[66][67] Bob Muir from Destructoid noted that in Birth by Sleep Ventus was the most important character by fans due to his similarities with Roxas.[68] Den of Geek enjoyed Roxas' return in Kingdom Hearts III.[69]
In regards to 358/Days, Rachelle Alexis Cates Joplin from College of Liberal Arts and Social Sciences regarded Roxas' role, alongside Axel's and Xion's about how the Nobodies can actually develop emotions as the they spend time together on a friendly relationship. Roxas' presence is noted of being so strong that Axel eventually betrays the Organization in Kingdom Hearts II to stop him from merging back with Sora and have him continue with his life.[70] In "Comparative Analysis of Storytelling Technique in Kingdom Hearts II (2005) and Persona 3 Portable (2009)", and Shazwin Bt. Sahmir and Norlela Ismail from University Teknologi Mara, Roxas is seen as a less conventional character than the other written in the franchise as a result of how the teen wants to continue living and is forced to merge with Sora and stop existing in order to let the protagonist continue his journey and fight Organization XIII. While Sora does not undergo a notable character arc despite the game being a sequel, there are still signs of Roxas having underogone one himself. Ending the article: "In the end, after confronting Sora in his Heart Station, he gives in to the truth and become one with his true self."[71]
References
edit- ^ Kingdom Hearts: Chain of Memories Ultimania (in Japanese). Square Enix. December 2004. ISBN 978-4-7575-1344-0.
- ^ a b Famitsu Staff (March 2006). "キングダムハーツII" [Kingdom Hearts II]. Famitsu (in Japanese). Enterbrain and Tokuma Shoten.
- ^ a b Gantayat, Anoop (July 13, 2011). "Famitsu's Readers Want Kingdom Hearts on PS3". Andriasang. Archived from the original on September 13, 2011. Retrieved July 13, 2011.
- ^ キングダムハーツII アルティマニア [Kingdom Hearts II Ultimania] (in Japanese). Square Enix. 2005. ISBN 978-4-7575-1621-2.
- ^ a b c d e f キングダム ハーツ 358/2 Days アルティマニア [Kingdom Hearts 358/2 Days Ultimania] (in Japanese). Square Enix. 2009. ISBN 978-4-7575-2578-8.
- ^ Pinckard, Jane (February 8, 2006). "Kingdom Hearts II Voices Announced". 1UP.com. UGO Networks. Archived from the original on February 22, 2006. Retrieved June 29, 2009.
- ^ a b c キングダムハーツII FINAL MIX+ アルティマニア [Kingdom Hearts II Final Mix+ Ultimania] (in Japanese). Square Enix. 2007. ISBN 978-4-7575-2013-4.
- ^ "King of Hearts: Tetsuya Nomura Interview". Nintendo Power. No. 243. Future US. July 2009. pp. 44–45.
- ^ "Fan Powered Q & A: Director Tetsuya Nomura Answers Your Questions". Square Enix. October 2, 2007. Archived from the original on April 14, 2010. Retrieved July 12, 2010.
- ^ a b c Gantayat, Anoop (October 2, 2007). "Nomura Discusses Kingdom Hearts". IGN. Archived from the original on March 22, 2012. Retrieved January 25, 2010.
- ^ Famitsu Staff (October 2007). "キングダム ハーツ 358/2 Days" [Kingdom Hearts 358/2 Days]. Famitsu (in Japanese). Enterbrain and Tokuma Shoten. pp. 27–28.
- ^ Famitsu Staff (September 2007). キングダム ハーツ バース バイ スリープ [Kingdom Hearts Birth by Sleep]. Famitsu (in Japanese). Enterbrain and Tokuma Shoten.
- ^ Famitsu Staff (October 2007). キングダム ハーツ バース バイ スリープ [Kingdom Hearts Birth by Sleep]. Famitsu (in Japanese). Enterbrain and Tokuma Shoten.
- ^ "8 COOL THINGS WE LEARNED ABOUT KINGDOM HEARTS 3 AT D23 EXPO". IGN. July 18, 2017. Archived from the original on September 20, 2019. Retrieved July 19, 2017.
- ^ "Xion and Roxas Reappeared in Kingdom Hearts 3 Because of the Fans". Siliconera. 11 April 2022. Archived from the original on 11 April 2022. Retrieved April 11, 2022.
- ^ Kingdom Hearts 358/2 Days Signature Series Strategy Guide (in Japanese). Brady Games. 2009. p. 9. ISBN 978-0-7440-1148-7.
- ^ a b Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Riku: Will it work? / DiZ: If we can maintain the simulated town until Naminé finishes chaining together Sora's memories. / Riku: What will happen to Roxas? / DiZ: He holds half of Sora's power within him. In the end, he'll have to give it back. Until then, he'll need another personality to throw off his pursuers.
- ^ a b Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Roxas: Have to hang onto something, right? It's not like I have memories from before. Don't you remember? I acted like a zombie.
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Roxas: Another dream about him...
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Axel: This town is his creation, right? Which means we don't have time for a Q & A. You're coming with me, conscious or not. Then you'll hear the story.
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Roxas: Yeah. Sora, Donald, and Goofy. They're from the dreams. / Naminé: About a year ago, some things happened, and I had to take apart the memories chained together in Sora's heart. But now... I'm putting them all back exactly the way they were. It's taken me a long time, but pretty soon Sora will be his old self again. The process has been affecting you, too, Roxas. / Roxas: You mean...the dreams? / Naminé: Yes... You and Sora are connected. And...in order for Sora to become completely whole again... He needs you / Roxas: Me? What for? / Naminé: You hold half of what he is... He needs you, Roxas.
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
DiZ: At last, the Keyblade's chosen one. / Roxas: Who are you talking to? Me? Or Sora? / DiZ: To half of Sora, of course. You reside in darkness. What I need is someone who can move about the realm of light and destroy Organization XIII.
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Roxas: Sora... You're lucky. Looks like my summer vacation is... over.
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Sora: I don't get it. Why's everyone been calling me Roxas? / Riku: Because, Sora... Roxas is your Nobody. / Sora: My... Nobody? But that's crazy. I never turned into a Heart... oh, right. / Kairi: It was when you came to rescue me, remember? / Riku: Xemnas is the one who found Roxas. He could use the Keyblade because he was your Nobody. That's why Xemnas brought him into the Organization... But Roxas betrayed them. I went after him because DiZ said it would help you wake up.
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Sora: Wh-who are you? / Roxas: Someone from the dark. / Sora: You can't be Riku? / Roxas: Riku? ...I defeated a Riku once. / Sora: You what!? / Roxas: Tell me... Tell me why he picked you!
- ^ Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Naminé: Sure. See? We meet again, like we promised. / Sora: Huh? / Roxas: You said we'd meet again, but when we did, we might not recognize each other. / Naminé: I did, didn't I? / Roxas: But I knew you. / Naminé: Mmm...it's strange. / Roxas: I think I understand. I see myself the way you remember me. And you see yourself the way I remember you. / Naminé: I always thought Nobodies were doomed to fade back into darkness... / Roxas: Yeah, but you and I didn't. We got to meet our original selves. / Naminé: So, we can be together again!
- ^ Famitsu Staff (December 2006). "キングダム ハーツ II Final Mix". Famitsu (in Japanese). Enterbrain and Tokuma Shoten.
- ^ Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Roxas' diary: Me and Axel went on a mission to Twilight Town. Afterwards, we went and had ice cream again up on the clock tower. He said friends do stuff like that. Or they laugh together. So does that mean me and him are friends?
- ^ Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Roxas' diary: Today was my third day with Xion. I've gotten to know a little more about her. That's right---she's a girl, with black hair, and she can use the Keyblade just like me! I took her out for ice cream afterwards, but I'm saving the WINNER stick. Axel deserves a reward when he gets back. Xion wants to have ice cream with us from now on. Maybe we'll be friends.
- ^ Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Roxas' diary: I don't understand the Organization. I don't understand Axel... I understand myself least of all. Why do I keep coming back to the castle? Me and Xion are special, connected by "Sora." If she's a puppet, maybe I am, too. I don't know what I am.
- ^ Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Axel: Your mind's made up? / Roxas: Why did the Keyblade choose me? I have to know. / Axel: You can't turn on the Organization! You get on their bad side, and they'll destroy you! / Roxas: No one would miss me. / Axel: That's not true. I would.
- ^ Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Xion: You're next, Roxas. I have to make you a part of me, too. Don't you see? This is why I was created.
- ^ Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Roxas: Am I...the one who did this to you? / Xion: No... It was my choice...to go away now. Better that, than to do nothing...and let Xemnas have his way. I belong with Sora. And now, I am going back...to be with him. Roxas... I need you...to do me a favor. All those hearts that I've captured... Kingdom Hearts... Set them free.
- ^ Square Enix, h.a.n.d. (September 29, 2009). Kingdom Hearts 358/2 Days (Nintendo DS). Square Enix, Disney Interactive Studios.
Roxas: How many times do I have to beat you? / Riku: All right. You've left me with no other choice. / Roxas: What? / Riku: I have to release the power in my heart—the dark power that I've been holding back. Even...if it changes me forever.
- ^ Square Enix (January 28, 2010). Kingdom Hearts coded Episode 8 (PlayStation Portable). Square Enix, Disney Interactive Studios. Level/area: Castle Oblivion.
- ^ Square Enix PDD 5 (January 9, 2010). Kingdom Hearts Birth by Sleep (PlayStation Portable). Square Enix, Disney Interactive Studios. Level/area: Reconnect: Kingdom Hearts.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - ^ Amano, Shiro (2007). Kingdom Hearts II Volume 1. Tokyo Pop. ISBN 978-1-4278-0058-9.
- ^ Kanemaki, Tomoko (2006). Kingdom Hearts II, Volume 1. Square Enix. ISBN 4-7575-1679-7.
- ^ "ビジュアルブック『キングダム ハーツ -Another Report-』が予約特典!". Famitsu (in Japanese). January 25, 2007. Archived from the original on May 26, 2007. Retrieved July 6, 2007.
- ^ "Smash Bros.: Every Kingdom Hearts Spirit Being Added with Sora". Screen Rant. 6 October 2021. Archived from the original on 10 October 2021. Retrieved 10 October 2021.
- ^ "新進気鋭の4名のアーティストが集結". Super Groupies. Archived from the original on March 7, 2022. Retrieved March 7, 2022.
- ^ "Square Enix Official Online Merchandise Store". Square Enix. Archived from the original on October 5, 2007. Retrieved September 24, 2007.
- ^ "Kingdom Hearts 2:NEW standing Roxas 12-inch plush". Amazon. Archived from the original on January 29, 2023. Retrieved March 10, 2010.
- ^ "Kingdom Hearts: Roxas Cosplay Replica Necklace". Amazon. Archived from the original on July 19, 2017. Retrieved March 10, 2010.
- ^ "Kingdom Hearts Avatar Roxas Mini Plush Keychain". Amazon. Archived from the original on January 3, 2022. Retrieved March 10, 2010.
- ^ Glifford, Kevin (February 10, 2010). "Snake Beats Mario, Is Coolest Video Game Character Ever". 1UP.com. Archived from the original on July 16, 2012. Retrieved March 10, 2010.
- ^ "GameSpy's Top 25 Video Game Cinematic Moments". GameSpy. April 16, 2007. Archived from the original on June 16, 2012. Retrieved June 28, 2010.
- ^ Jeff Haynes (March 28, 2006). "Kingdom Hearts II". IGN. Archived from the original on June 15, 2006. Retrieved November 25, 2008.
- ^ a b Rob Fahey (October 10, 2005). "Kingdom Hearts II Review". Eurogamer. Archived from the original on September 30, 2007. Retrieved November 25, 2008.
- ^ Smith, Cavin (April 25, 2006). "Kingdom Hearts II Review". PSXextreme. Archived from the original on June 19, 2010. Retrieved March 9, 2010.
- ^ Herold, Charles (March 30, 2006). "Some Sequels Really Are Worth the Wait". The New York Times. Retrieved March 10, 2010.
- ^ Andrew Reiner. "Kingdom Hearts 2". Game Informer. Archived from the original on 2008-05-03. Retrieved 2008-11-25.
- ^ Swidder, Matt. "Kingdom Hearts II Review(Square Enix)". UGO.com. Archived from the original on May 1, 2010. Retrieved March 23, 2010.
- ^ Corriea, Alexa Ray (2017). "Six Days Later". Kingdom Hearts II: Boss Fight Books #16. Edición Kindle. ISBN 9781940535166.
- ^ Glifford, Kevin (August 22, 2008). "Why You Should Care About Kingdom Hearts 358/2 Days". 1UP.com. Archived from the original on June 22, 2011. Retrieved March 10, 2010.
- ^ "Kingdom Hearts 358/2 Days For Nintendo DS - Review". G4TV. September 25, 2009. Archived from the original on October 7, 2009. Retrieved September 10, 2010.
- ^ Ghiggino, Adam (January 22, 2010). "Kingdom Hearts: 358/2 Days Review". PALGN. Archived from the original on March 1, 2010. Retrieved March 9, 2010.
- ^ Vore, Bryan (September 30, 2009). "Kingdom Hearts 358/2 Days". Game Informer. Archived from the original on December 28, 2009. Retrieved March 1, 2010.
- ^ Glasser, AJ. "Kingdom Hearts: the story so far". GamesRadar. Archived from the original on June 15, 2011. Retrieved March 10, 2010.
- ^ "Kingdom Hearts 358/2 Days: Staff review". RPGamer. September 3, 2009. Archived from the original on January 15, 2010. Retrieved September 1, 2010.
- ^ a b Clements, Ryan (September 28, 2009). "Kingdom Hearts 358/2 Days Review". IGN. Archived from the original on October 3, 2009. Retrieved September 29, 2009.
- ^ Liang, Allice (September 30, 2009). "Kingdom Hearts 358/2 Days Review". 1UP.com. Archived from the original on June 4, 2011. Retrieved March 10, 2010.
- ^ Stella, Shiva (September 25, 2009). "Kingdom Hearts 358/2 Days Review for DS". GameSpot. Archived from the original on September 30, 2009. Retrieved September 26, 2009.
- ^ Parish, Jeremy (September 19, 2007). "Kingdom Hearts Birth by Sleep preview". 1UP.com. Archived from the original on October 20, 2007. Retrieved March 19, 2010.
- ^ Hatfield, Damien (October 9, 2008). "TGS 2008: Square Enix Closed Mega Theater Exposed". IGN. Archived from the original on June 5, 2010. Retrieved March 19, 2010.
- ^ VanOrd, Kevin (October 10, 2008). "TGS 2008: Kingdom Hearts: Birth by Sleep Hands-On". GameSpot. Archived from the original on February 9, 2009. Retrieved March 19, 2010.
- ^ Glasser, AJ. "Kingdom Hearts: the story so far, page 4". GamesRadar. Archived from the original on June 15, 2011. Retrieved March 22, 2010.
- ^ Muir, Bob (September 23, 2010). "Kingdom Hearts Birth by Sleep review". Destructoid. Archived from the original on September 26, 2010. Retrieved May 1, 2017.
- ^ "Kingdom Hearts 3 Review: A Disney Adventure Like No Other". DenOfGeek. 7 February 2019. Archived from the original on 3 March 2022. Retrieved March 3, 2022.
- ^ Cates Joplin; Rachelle Alexis (May 2022). "Memoria: A Rhetorical Analysis Of Sticking To And Spreading From JRPG's And Their Fandoms" (PDF). College of Liberal Arts and Social Sciences. Archived (PDF) from the original on May 12, 2023. Retrieved May 12, 2023.
{{cite web}}
: CS1 maint: multiple names: authors list (link) - ^ Sahmir, Shazwin Bt.; Ismail, Norlela (December 2020). "Comparative Analysis of Storytelling Technique in Kingdom Hearts II (2005) and Persona 3 Portable (2009)". University Teknologi Mara. Retrieved May 13, 2023.
{{cite web}}
: CS1 maint: multiple names: authors list (link)