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Last edited by Citation bot (talk | contribs) 3 months ago. (Update) |
Company type | Privately held company |
---|---|
Industry | Research (?) |
Founded | 2019 |
Founder | Hon Weng Chon |
Website | https://corticallabs.com |
Cortical Labs is a startup working to create technology that integrates neurons into computer chips.[1] It was founded by Hon Weng Chon in 2019 and is based in both Singapore and Australia.[2] it received 10 million dollars of funding from various investment companies in order to further develop their wetware technology.[3]
DishBrain
editin 2022 Cortical Labs along with Monash University published a paper describing the creation and performance of 800,000 human neurons grown on top of a multi-electrode-array creating a wetware computer.[4] The about 800,000 cells (termed "DishBrain") were then made to play a simulated pong game and given information through electrical signals from an area of electrodes about the position of ball on the y-axis.[5][6] Two other areas of electrodes take in signals from the neurons in order to move the simulated paddle up and down.
Cortical Labs plans to use the BiOs system both as a replacement for traditional computer chips as well as a possible way to test the effect of drugs on the system's performance providing insights on the effects of said drugs on the brain providing.[7]
Brett Kagan says the advantage of DishBrain is the ability to generalize the information learned like a human which standard silicon computing can't do.[6]
References
edit- ^ "Inventor ponders ethics of wiring human brain tissue into computers". New Atlas. 2023-09-22. Retrieved 2024-01-25.
- ^ "AI startup Cortical Labs raises $10m pre-Series A led by Horizons Ventures". DealStreetAsia. Retrieved 2024-01-26.
- ^ Butcher, Mike (2023-04-19). "Cortical Labs raises $10M for its Pong-playing stem cells that eventually could power AI". TechCrunch. Retrieved 2024-04-12.
- ^ Shepherd, Tory (2023-07-21). "Australian DishBrain team wins $600,000 grant to merge AI with human brain cells". The Guardian. ISSN 0261-3077. Retrieved 2024-01-19.
- ^ Kagan, Brett J.; Kitchen, Andy C.; Tran, Nhi T.; Parker, Bradyn J.; Bhat, Anjali; Rollo, Ben; Razi, Adeel; Friston, Karl J. (2021-12-03). "In vitro neurons learn and exhibit sentience when embodied in a simulated game-world". dx.doi.org. doi:10.1101/2021.12.02.471005. Retrieved 2024-01-26.
- ^ a b Hamilton, Jon (October 14, 2022). "Brain cells in a lab dish learn to play Pong — and offer a window onto intelligence". Nation Public Radio.
- ^ Kagan, Brett J.; Gyngell, Christopher; Lysaght, Tamra; Cole, Victor M.; Sawai, Tsutomu; Savulescu, Julian (5 August 2023). "The technology, opportunities, and challenges of Synthetic Biological Intelligence". Biotechnology Advances. 68: 108233. doi:10.1016/j.biotechadv.2023.108233. ISSN 0734-9750. PMC 7615149. PMID 37558186.