Gladiators of Death
Years active | 1993 to unknown |
---|---|
Genres | Play-by-mail, gladiatorial combat |
Languages | English |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Gladiators of Death is a closed-end, computer-moderated, computer-moderated play-by-mail (PBM) gladiatorial combat game.
History and development
Gladiators of Death was a PBM game of gladiatorial combat published by Fantasy & Futuristic Simulations.[1] It had similarities with Adventurers Guild, Blood Pit, and DuelMasters.[1] It was a new game in 1993.[1]
Gameplay
Players roleplayed a team of five fighters.[1] Initial play involved customizing the characters using available races and traits, as well as training and equipping the gladiators.[1] Races available included Dwarf, Elf, Goblin, Halfling, Human, Lizardman, Orc, and Troll.[1] Players could equip characters with armor and choose from 29 available weapons.[1] Reviewer Bob Watson noted that the game was for mature players since "The fights get very bloody and if lots of bloodshed turns you off, this game is not for you."[1]
Reception and legacy
Bob Watson reviewed the game in the March–April 1993 issue of Flagship, noting that it was "easy to learn, even for a beginner. He also spoke positively about its value, the publisher, and the gamemaster.[1]
See also
Notes
References
Bibliography
- Watson, Bob (July 1993). "Gladiators of Death". Flagship. No. 44 (US ed.). p. 43.
- Larson, Brian (May–June 1994). "Gladiators of Death: Player's Hints for Character Design". Paper Mayhem. No. 66. pp. 8–9.
Bibliography
- Heppner, Vaughn (March–April 1993). "Gladiators of Death". Paper Mayhem. No. 59 (US ed.). pp. 18–20.