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Nintendo DSi

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Nintendo DSi
Logo of the Nintendo DSi
Nintendo DSi
ManufacturerNintendo
Product familyNintendo DS
TypeHandheld game console
GenerationSeventh generation era
Units sold2.02 million (as of March 20, 2009)[5]
Units shippedWorldwide: 3.02 million (as of March 31, 2009)[6] (details)
MediaNintendo DS Game Card, Secure Digital card (SD card), Secure Digital High Capacity card (SDHC card)[7]
CPU2 ARM architecture processors
StorageCartridge save
256 MB internal flash memory
SD/SDHC card (up to 32 GB)[7]
ConnectivityWi-Fi (with WPA and WPA2 support)[8]
Online servicesNintendo Wi-Fi Connection
DSi Shop
Nintendo Zone[9]
PredecessorNintendo DS Lite (concurrent)

The Nintendo DSi (ニンテンドーDSi, Nintendō Dī Esu Ai)[10] is a handheld game console produced by Nintendo, and the third iteration of the Nintendo DS.[9] The DSi has launched in four key markets: Japan, Australasia (Oceania), Europe, and North America between 2008 and 2009.

Most of the original DS's attributes have been retained, although several new aspects have been introduced to the DSi. This version contains two interactive digital cameras that can be both incorporated into gameplay and used as a standalone camera feature. The DSi also includes connectivity with an online store as well as internal and external storage of content.[11]

Nintendo began development in late 2006, and unveiled the console in October 2008 during a Nintendo Conference in Tokyo.[12] Satoru Iwata stated the goal of this handheld is to aid in the transition from "one DS per household" to "one DS per person".[13][14]

History

The Nintendo DSi was conceived at the end of 2006, as the Wii began to ship. Masato Kuwahara from the Nintendo's Engineering Department began development on the DSi project per instructions from his supervisor. It is the third iteration of the Nintendo DS handheld whose development was on a significantly short schedule. One of the first major features added to the DSi that separated the handheld from its past versions were the two built-in cameras. While working on the DSi, Kuwahara reported that one of the difficulties involved how to market the handheld, since it was based on and meant as a supplement to previously existing hardware. "We have to be able to sell the console on its own. It also has to be able to meld into the already-existing DS market."[15] Yui Ehara, the designer of the DSi's casing, pushed for the altering of the speaker apertures because of the redundacy of the design's circular perforations. This alteration was due in addition to the need to create more of a distinction between the DSi and its predecessors. Yui Ehara wanted to keep the unit "neat" and "simple", but also include new features.[15]

The original concept of the DSi consisted of the device to have two DS game card slots due to in-house demand and by fan requests. This caused the device to be approximately 3 mm thicker than the final version. The designs were unveiled within the company in October 2007. Kuwahara said that "the response wasn’t that great, and, ... we’d sort of been expecting that." This led to the removal of the additional slot to make the final product slimmer. This model was shown at Nintendo's 2008 fall press conference.[12][15]

Launch

The console was first released in Japan on November 1, 2008 for ¥18,900 (tax included; ¥18,000 before tax)[16] in matte black and matte white.[9] Nintendo had shipped 200,000 DSi units for this region's launch.[17][18] During its first two days on sale in Japan, the DSi sold 170,779 units according to Enterbrain;[19][20] or 171,925 units according to Media Create.[21][22] In its first month on sale, the DSi sold 535,379 units in Japan,[23] in comparison to 550,000 DS Lites sold in its launch month.[24] In its first two months of availability, the DSi sold 1,280,000 units in Japan.[25]

The DSi was released in Australia and New Zealand on April 2, 2009 for AUD$299.95/NZD$375 and in Europe on the following day for £149.99 in matte black and matte white.[2][dead link][3] It was released in the United States and Canada on April 5, 2009 alongside the game Rhythm Heaven. The unit is available in matte black and matte blue, for US$169.99[4] and CAD$199.95.[26] Nintendo DSi's first two days on the United Kingdom market totaled 92,000.[27] According GfK/Chart-Track data, the console's UK region launch had the fourth fastest-selling opening weekend, higher than previous records set by its predecessors.[28] In the two-day launch period, Europe and North America sold 600,000 units combined.[29] In Australia, the DSi sold over 30,000 units within ten days of its release.[30]

Demographic and sales

Sales figures
(as of March 31, 2009)[6]
Region Units shipped First available
Japan 2.22 million November 1, 2008
Americas .33 million April 5, 2009
Other regions .48 million
Total 3.02 million

Nintendo launched the Nintendo DS in 2004 to target a wider demographic; the DSi is intended to expand its market.[12] Satoru Iwata, president and CEO of Nintendo, mentioned the console is meant to be the first camera for children and a means of social networking for older people.[31] A Nintendo representative said the company "hope[s] that the Nintendo DSi becomes more than a game system and more of a personal tool to enrich our daily lives". The lower-case "i" character in DSi is symbolic of its two cameras representing an "eye" and also the subject "I" and its personal individuality.[32] As opposed to the two lower-case "i" characters in Wii representing players gathering together, Nintendo defines DSi as a more personal experience for the "individual" gamer.[33]

By March 6, 2009, all three Nintendo DS iterations had shipped 100 million units combined worldwide.[34]

Hardware

The DSi when closed, showing its second camera

The Nintendo DSi has a similar appearance to the Nintendo DS Lite, the second DS iteration. The console has two larger TFT-LCD screens at 3.25 inches, instead of the former 3 inches, capable of displaying 260,000 colors.[35][36] Also on the front are the four face buttons, the directional pad, and the Start, Select, and Power buttons. The back of the DSi features the two shoulder buttons, a slot for game cards and a power cable input underneath the hinge. The DSi is 74.9 mm high × 137 mm wide × 18.9 mm thick (when closed) which is about 12% thinner (2.6 mm) than the Nintendo DS Lite, but slightly longer.[9][35]

The handheld has two VGA (0.3 megapixel) digital cameras; one on the internal hinge pointed towards the user and the other in the outer shell.[36] In addition to the cameras, the DSi has an SD card slot behind the cover on the right-side of the handheld. The power switch has been replaced with a power button, such as the original DS had, but provides extra functions and is located next to the bottom left side of the touchscreen.[15] Volume and brightness is adjustable on the left-side of the handheld. The DSi has five brightness settings compared to the DS Lite's four; however, battery life is reduced to 9–14 hours on the lowest brightness setting compared to the 15–19 hours of its predecessor.[37] The unit uses an 840mAh internal rechargeable battery compared to 1000mAh for the DS Lite[38], and it may be replaced by the user at the end of its useful life of approximately five hundred charge cycles.[39]

The DSi has a matte surface to prevent fingerprints from showing up, as opposed to the more glossy finish of the DS Lite.[15] The DSi is currently available in six colors. Only the matte black model is available in all regions. The pink, lime green and metallic blue colors are only available in Japan, including a red version scheduled for release on July 11, 2009.[40][41] There are three special edition models, such as the Final Fantasy Crystal Chronicles: Echoes of Time model and Kingdom Hearts 358/2 Days model, have also been released.[42][43]

Technical specifications

Nintendo has released few technical details regarding the DSi system. The company has improved some of the DSi's hardware (as compared to the DS Lite), such as the main CPU and the RAM.[44] They have stated that to improve portability without sacrificing durability, the front slot for Game Boy Advance (GBA) cartridges has been removed.[9] As a result, the unit has lost its backward compatibility with GBA Game Paks[45] and its compatibility with accessories that require the GBA slot, such as the Nintendo DS Rumble Pak and the Guitar Hero: On Tour and Guitar Hero: On Tour Decades guitar grip, which is required to play those games.[46] Also, the CPU was relocated and the battery housing was raised to cut down on unused space.[15]

  • CPU: The DSi has two ARM architecture CPUs; ARM9 and ARM7.[47] The main CPU is clocked at 133 MHz.[48]
  • RAM: 16 MB of RAM (four times as much as previous models)[49]
  • Storage: 256 MB of internal flash memory[50] with an SD card (up to 2 GB) and SDHC card (up to 32 GB) expansion slot[7]
  • Wireless: 802.11 internal wireless connectivity[51]

Features

A distinguishing aspect of this DS is its multimedia capabilities. An SD card can be used for external storage of pictures, downloaded software and AAC audio.[52] The built-in audio player feature called "Nintendo DSi Sound" serves as a voice recorder and music player for AAC audio and some of its filename extensions (.mp4, .m4a, .3GP), but does not support MP3s.[53] This player allows users to adjust pitch, playback and add filters while audio is playing. Audio can also be listened to while the device is closed.[4] The audio player lets users to save and modify up to eighteen ten-second sound clips from voice recordings (recorded via the internal microphone) and then apply them to songs.[38] Another built-in feature is the "Nintendo DSi Camera" software that lets users modify photos (taken via the built-in camera) with ten options called "lenses".[54][55] Live feeds from the DSi camera, photos taken from it, and pictures imported from an SD card can also be manipulated.[56] Photos taken using the DSi can be syncronized to the Wii's Photo Channel and, starting summer 2009, to the social networking website Facebook.[9][57]

The Nintendo DSi handheld is compatible with most titles available for the previous DS platforms with the exception of those that require use of the GBA slot for peripherals. Nintendo plans to release "enhanced game cards" that can operate on the DSi and previous console versions, and will also offer exclusive features for the DSi.[58] Similar to its competitor, the PlayStation Portable, and Nintendo's own Wii console, the DSi has upgradable firmware--a first for a Nintendo handheld system. All existing homebrew flash cards for the Nintendo DS and DS Lite are incompatible with the DSi,[36] but cards that can run DS software on a DSi are now being produced.[59]

Nintendo has reported that the DSi uses region locking for DSi-specific software, since the handheld provides Internet services tailored individually for each region, and it uses rating-based parental controls which differ by country. However, certain elements like Internet browsing, photo sharing, and Nintendo DS software are region-free.[60] The original DS and DS Lite did not support the Wi-Fi Protected Access (WPA) encryption for wireless networks.[61] The DSi supports WPA/2, but this is not available with original DS games.[62]

In collaboration with McDonald's, a service called "Nintendo Zone" will start in the Kanto, Chūkyō and Kansai regions of Japan. It is an extension of the DS Download Station that offers demos of upcoming and currently available DS games.[63][64]

The menu interface of the DSi console consists of icons representing the system's applications (in a similar layout to the Wii's menu) . There are seven primary icons: card software, Nintendo DSi Camera, Nintendo DSi Sound, Nintendo DSi Shop, DS Download Play, PictoChat and system settings. Additional applications are available for download from the DSi Shop. Separate icons are graphically displayed in a grid and are navigated using a stylus or the D-pad. It is possible to change the arrangement by dragging and dropping the icons using the same input methods.[65] The console's power button serves as a soft reset to return to the main menu for DS software. For DSi software, Kentaro Mita, who is responsible for relaying ideas from the company to the production team, commented that "you can move around, return to the menu, or play a different game, without shutting down the power every time".[15] Once at the main menu, DS cards can be hotswapped.[66]

DSi Shop

The Nintendo DSi is able to connect to an online store called the DSi Shop.[50] Here, using a Nintendo Points Prepaid Card (previously known as Wii Points Prepaid Card),[67] users will be able to download DSiWare games and applications to the internal memory of the user's DSi system. The applications will either be free, or cost 200, 500, or 800+ (marked with a "Premium" tag) points.[9] A DSiWare trial campaign offers 1,000 Points to each DSi that accesses its shop application. This trial expires on October 5, 2009 in North America[68] and by the end of March 2010 in Japan.[69][70]

The DSi Shop was launched with the DSi Browser, a web browser available for free download.[9][50] There are different applications available for download in different regions of the world. Like the Wii Shop Channel, the DSi Shop release new games every Monday at noon.[clarification needed on which regions this release schedule applies to]

Reception

The DSi has received mixed to relatively positive reviews with most reviewers cited similar strengths and weaknesses. IGN gave the Nintendo DSi a 7.8/10, saying "we found the DSi to be an overall worthwhile update to the DS Lite," although noting that they "do miss backwards compatibility via the GBA slot," and the two cameras were practically useless pointing out that "taking photos in dim environments is practically impossible, and if you do manage to take a photo where the subject matter isn't a shapeless black blob, the colors take on a bluish or greenish tinge." They called the removal of the GBA slot as a "reasonable tradeoff for access to the DSi Shop and SD card support". Overall IGN said of the DS Lite upgrade that "When it comes to hardware, there are evolutionary redesigns and there are revolutionary redesigns, and the DSi would most readily be identified as the former."[71] Bit-tech praised its facial tracking capabilities, but stated use of the cameras in-game is unlikely by many developers since they are "a gimmick that would alienate all the DS Lite owners out there".[36] Although having equal overall design and portability as the DS Lite, it concluded that currently the online store and cameras are not enough justification to unquestioningly spend extra to purchase a DSi.[72] Defective by Design has argued that the DSi provides few significant new features, and is primarily a vehicle for DRM.[73] PC World gave the handheld a 75/100, replying that Nintendo "puts in smart nips and tucks to its already-svelte handheld while adding a raft of useful multimedia features."[74] CNET.com rated it 3.5/5, saying that "While not all previous DS owners should upgrade, the DSi is an ambitious and solidly designed portable gaming system."[75] BusinessWeek rated it 4.5/5, saying that the DSi is "well worth the money," and "Despite some drawbacks, the new handheld game console incorporates significant improvements over its predecessor and is a lot of fun."[76]

Notes

  1. ^ Klepek, Patrick (2008-10-02). "New Nintendo DSi Won't Be Sold In U.S. Until 'Well Into 2009'". MTV. Retrieved 2008-10-03.
  2. ^ a b "Latest News, Nintendo DSi is Coming…". Nintendo Australia. 2009-02-19. Retrieved 2009-02-27.
  3. ^ a b Michael French (2009-02-19). "Nintendo DSi hits Europe on April 3rd, priced £149.99". Market for Home Computing and Video Games. Retrieved 2009-02-25. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  4. ^ a b c "Nintendo DSi launches April 5 in the United States". Nintendo. 2009-02-18. Retrieved 2009-02-18.
  5. ^ Ben Parfitt (2008-12-02). "Japan: DSi sales pass 2m". Market for Home Computing and Video Games. Retrieved 2009-03-24. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  6. ^ a b "Consolidated Financial Highlights" (PDF). Nintendo. 2009-05-07. pp. p. 23. Retrieved 2009-05-07. {{cite web}}: |pages= has extra text (help)
  7. ^ a b c Nintendo (2009), p. 17.
  8. ^ "任天堂、新型ゲーム機「ニンテンドーDSi」を発表−SDカード対応で音楽再生可能。カメラも搭載" (in Japanese). AV Watch. 2008-10-02. {{cite web}}: Unknown parameter |accsesssdate= ignored (help)
  9. ^ a b c d e f g h "Nintendo introduces DSi". Nintendo of Europe. 2008-10-02. Retrieved 2008-11-23.
  10. ^ "ニンテンドーDSi" (in Japanese). Nintendo of Japan. Retrieved 2008-10-06.
  11. ^ Harris, Craig (2009-04-03). "Nintendo DSi Hands-on". Retrieved 2009-05-19.
  12. ^ a b c Satoru Iwata (2008-10-02). "Nintendo Conference Fall 2008". Nintendo. pp. p. 1. Retrieved 2008-11-23. {{cite web}}: |pages= has extra text (help)
  13. ^ Graft, Kris (2008-10-03). "Fils-Aime's "One DS Per Person" Goal". Edge (magazine). Future plc. Retrieved 2009-06-02. {{cite web}}: Italic or bold markup not allowed in: |work= (help)
  14. ^ "Corporate Management Policy Briefing / Semi-annual Financial Results Briefing". Nintendo. 2008-10-31. pp. pp. 6. Retrieved 2009-06-02. {{cite web}}: |pages= has extra text (help)
  15. ^ a b c d e f g Kuwahara, Masato; Ehara, Yui; Mita, Kentaro. "Nintendo DSi (Volume 1 — Hardware)" (Transcript) (Interview). Interviewed by Satoru Iwata. Retrieved 2009-02-21. {{cite interview}}: Unknown parameter |program= ignored (help)
  16. ^ "Add video and audio features - with the camera! The new 2008 DSi of the Nintendo DS on November 1!". Famitsu. 2008-10-02. Retrieved 2008-10-03. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  17. ^ Kiyoshi Takenaka, Hugh Lawson (2008-10-31). "Nintendo sees overseas DSi launch by next summer". Reuters. Retrieved 2008-11-03.
  18. ^ David Jenkins (2008-10-31). "Iwata: DSi Western Launch Before Autumn 2009". Gamasutra. Retrieved 2008-11-03.
  19. ^ Iaquinta, Chris (2008-11-05). "Japanese Nintendo DSi Sales". IGN. Retrieved 2008-11-07.
  20. ^ David Radd (2008-11-05). "DSi Sells Out in Japan in Four Days". GameDaily. AOL. Retrieved 2008-11-07.
  21. ^ Rob Crossley (2008-11-07). "PS3 Outsells All Home Consoles in Japan". Edge. Retrieved 2008-11-07. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  22. ^ David Radd (2008-11-06). "GTA IV Tops Japanese Sales Charts". GameDaily. AOL. Retrieved 2008-11-07.
  23. ^ Tom Magrino (2008-12-02). "DSi sales surpass 535K in Japan". GameSpot. Retrieved 2008-12-07.
  24. ^ Ben Parfitt (2008-12-02). "Japan: DSi sells half a million". Market for Home Computing and Video Games. Retrieved 2008-12-07. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  25. ^ "Japanese 2008 Market Report". Market for Home Computing and Video Games. 2009-01-09. Retrieved 2009-01-15.
  26. ^ Paul Chapman (2009-02-18), "New Nintendo machine coming soon", The Province
  27. ^ Tim Ingham (2009-04-07). "DSi sells 92,000 in two days". Market for Home Computing and Video Games. Retrieved 2009-04-09. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  28. ^ Christopher Dring (2009-04-06). "DSi enjoys rampant demand in debut weekend". Market for Home Computing and Video Games. Retrieved 2009-03-24. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  29. ^ Oli Welsh (2009-04-09). "Nintendo ready to revive the Japanese market - Iwata". GamesIndustry.biz. Retrieved 2009-04-09.
  30. ^ Hill, Jason (2009-04-21). "Nintendo smiling for the camera". The Age. Retrieved 28-12-2008. {{cite web}}: Check date values in: |accessdate= (help)
  31. ^ "Nintendo DSi, new version of Nintendo DS, will come with camera, MP3 player". Daily News (New York). New York: Mortimer Zuckerman. Associated Press. 2008-10-02. Retrieved May 19, 2009.
  32. ^ Adam Hartley (2009). "What does the 'i' in iPod and DSi mean?". Techradar. Future plc. Retrieved 2009-02-25.
  33. ^ McKinley Noble (2009-04-07). "Nintendo DSi: Launch Party @ Universal Studios". GamePro. Retrieved 2009-04-11. {{cite web}}: Unknown parameter |coauthors= ignored (|author= suggested) (help)
  34. ^ "Nintendo Ships 100 Millionth Portable Nintendo DS System". Business Wire. Berkshire Hathaway. 2009-03-11. Retrieved 2009-06-09. {{cite web}}: Cite has empty unknown parameter: |1= (help)
  35. ^ a b Nintendo (2009), p. 111.
  36. ^ a b c d Joe Martin (2009-03-17). "Nintendo DSi Review". bit-tech.net. United Kingdom: Dennis Publishing. pp. p. 2. Retrieved 2009-03-20. {{cite web}}: |pages= has extra text (help)
  37. ^ Brian Ashcraft (2008-10-02). "Let's Compare The DS Lite and the DSi". Kotaku. Gawker Media. Retrieved 2008-10-07.
  38. ^ a b James Yu (2008-11-13). "Hands On: Nintendo DSi". GameSpot. CBS Interactive. pp. p. 2. Retrieved 2009-02-29. {{cite web}}: |pages= has extra text (help); Check date values in: |accessdate= (help)
  39. ^ Nintendo (2009), p. 13.
  40. ^ Rob Crossley (2009-02-25). "Nintendo Reveals 3 New DSi Colours". Edge (magazine). Retrieved 2009-02-25.
  41. ^ David Jenkins (2009-06-04). "Nintendo unveils black-coloured Wii in Japan". GamesIndustry.biz. Eurogamer. Retrieved 2009-06-04.
  42. ^ Ashcraft, Brian (2008-11-26). "Final Fantasy Crystal Chronicles: Echoes of Time Getting Special DSi Bundle". Kotaku. Gawker.com. Retrieved 2009-05-24.
  43. ^ Justin Haywald (2009-04-02). "Limited Edition Ace Attorney DSi Coming to Japan". 1UP.com. UGO Networks. Retrieved 2009-06-11.
  44. ^ Bakalar, Jeff (2009-02-20). "Gaming preview: Who should buy the Nintendo DSi and who shouldn't". CNET. Retrieved 2009-03-18.
  45. ^ "ニンテンドーDSi" (in Japanese). Nintendo. Retrieved 2009-02-23.
  46. ^ Harris, Craig (2008-10-17). "DSi: Bye Bye GBA Slot". IGN. pp. pp. 1, 2, 4. Retrieved 2009-02-22. {{cite web}}: |pages= has extra text (help)
  47. ^ "Nintendo DSi - ARM Powered Product". ARM Holdings. Retrieved 2009-04-10.
  48. ^ Segan, Sascha (2009-01-10). "Opera May Develop Browser For Palm Pre's WebOS". PC Magazine.com. Retrieved 2009-02-10.
  49. ^ Joe Martin (2009-03-17). "Nintendo DSi Review". bit-tech.net. United Kingdom: Dennis Publishing. pp. p. 1. Retrieved 2009-03-20. {{cite web}}: |pages= has extra text (help)
  50. ^ a b c Gantayat, Anoop (2008-11-01). "DSi Versus The Internet". IGN. Retrieved 2009-02-22.
  51. ^ "Nintendo DSi (black) specs and Console specifications". CNET Networks. Retrieved 2009-03-18.
  52. ^ James Yu (2008-11-13). "Hands On: Nintendo DSi". GameSpot. CBS Interactive. pp. p. 1. Retrieved 2009-02-29. {{cite web}}: |pages= has extra text (help); Check date values in: |accessdate= (help)
  53. ^ Nintendo (2009), p. 47.
  54. ^ James Yu (2008-11-13). "Hands On: Nintendo DSi". GameSpot. CBS Interactive. pp. p. 3. Retrieved 2009-02-29. {{cite web}}: |pages= has extra text (help); Check date values in: |accessdate= (help)
  55. ^ Nintendo (2009), p. 29—31.
  56. ^ Harris, Craig (2008-11-05). "IGN: Nintendo DSi Hands-on". IGN. pp. p. 2. Retrieved 2009-03-18. {{cite web}}: |pages= has extra text (help)
  57. ^ Reilly, Jim (2009-06-02). "E3 2009: DSi Getting Facebook Update". IGN. Retrieved 2009-06-03.
  58. ^ McWhertor, Michael (2009). "Nintendo Plans "Nintendo DSi Enhanced" Game Cards With DSi-Only Features". Kotaku. Gawker.com. Retrieved 2009-03-25.
  59. ^ Chistopher Dring (2008-12-04). "Hackers crack the DS". Market for Home Computing and Video Games. Retrieved 2009-02-25. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  60. ^ Bramwell, Tom (2008-10-06). "Nintendo DSi software region-locked". Eurogamer. Retrieved 2009-02-25.
  61. ^ "Nintendo - Customer Service". Retrieved 2009-03-24.
  62. ^ Hollister, Sean (2008-10-15). "Iwata: DSi's WPA Security Not Backwards Compatible". GameCyte. Retrieved 2009-03-18.
  63. ^ Satoru Iwata (2008-10-02). "Nintendo Conference Fall 2008". Nintendo. pp. p. 5. Retrieved 2009-05-22. {{cite web}}: |pages= has extra text (help)
  64. ^ "Nintendo Zone test service will be available at the Nintendo World store beginning November 14, 2008". Nintendo of America. Redmond, Washington: Nintendo. 2008-11-14.
  65. ^ Nintendo (2009), p. 24—25.
  66. ^ "Ten Things You Didn't Know About DSi". IGN. Retrieved 2009-03-24.
  67. ^ Satoru Iwata (2008-10-02). "Nintendo Conference Fall 2008". Nintendo. pp. p. 3. Retrieved 2008-11-23. {{cite web}}: |pages= has extra text (help)
  68. ^ Nintendo (2009-06-10). "Nintendo DSi Points Offer". Nintendo. pp. p. 1. Retrieved 2009-06-10. {{cite web}}: |pages= has extra text (help)
  69. ^ Satoru Iwata (2008-10-02). "Nintendo Conference Fall 2008". Nintendo. pp. p. 4. Retrieved 2008-11-23. {{cite web}}: |pages= has extra text (help)
  70. ^ "ニンテンドーDS:DSiウェア". Nintendo. Retrieved 2009-04-21.
  71. ^ Scott Lowe, Craig Harris (April 6, 2009). "Nintendo DSi Review". IGN. Retrieved 2009-04-20.
  72. ^ Joe Martin (2009-03-17). "Nintendo DSi Review". bit-tech.net. United Kingdom: Dennis Publishing. pp. p. 3. Retrieved 2009-05-14. {{cite web}}: |pages= has extra text (help)
  73. ^ "Nintendo DSi: Defective by DESiGN". Free Software Foundation. 2009-04-07. Retrieved 2009-04-15.
  74. ^ Darren Gladstone (2009-04-01). "Nintendo DSi Review: Slimmer, More Multimedia-Savvy". PC World. Retrieved 2009-04-20.
  75. ^ Jeff Bakalar (2009-04-05). "CNET editors' review". CNET. Retrieved 2009-04-20.
  76. ^ Cliff Edwards (2009-04-10). "Nintendo's New DSi: Well Worth the Money". Business Week. Retrieved 2009-04-20.

References