The Super Mario Bros. Movie
The Super Mario Bros. Movie | |
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Theatrical release poster | |
Directed by | |
Written by | Matthew Fogel |
Based on | Mario by Nintendo[a] |
Produced by | |
Starring | |
Edited by | Eric Osmond |
Music by | Brian Tyler |
Production companies |
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Distributed by | Universal Pictures |
Release dates |
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Running time | 92 minutes[1] |
Countries |
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Language | English |
The Super Mario Bros. Movie is a 2023 computer-animated adventure film based on Nintendo's Mario video game franchise. Produced by Illumination, Universal Pictures, and Nintendo, and distributed by Universal, it was directed by Aaron Horvath and Michael Jelenic from a screenplay by Matthew Fogel. The ensemble voice cast includes Chris Pratt, Anya Taylor-Joy, Charlie Day, Jack Black, Keegan-Michael Key, Seth Rogen, and Fred Armisen. The film features an origin story for the brothers Mario and Luigi, two Italian-American plumbers who are transported to an alternate world and become entangled in a battle between the Mushroom Kingdom, led by Princess Peach, and the Koopas, led by Bowser.
After the critical and commercial failure of the 1993 live-action Mario film, Nintendo became reluctant to license its intellectual properties for film adaptations. Mario creator Shigeru Miyamoto became interested in developing another film when Nintendo was bringing its older games to the Virtual Console service, and through Nintendo's work with Universal Parks & Resorts to create Super Nintendo World, he met Illumination founder Chris Meledandri. By 2016, the two were discussing a Mario film and, in January 2018, Nintendo announced that it would collaborate with Illumination and Universal to produce it. Production was underway by 2020, and the cast was announced in September 2021.
The Super Mario Bros. Movie premiered in Los Angeles on April 1, 2023. It is scheduled for release in the United States on April 5, 2023, and in Japan on April 28, 2023. The film has so far received mixed reviews, where critics praised the animation, musical score, and faithfulness to the source material, but felt it prioritized nostalgia and Easter eggs over plot and character development. The celebrity voice cast was also criticized, though some performances, particularly those of Black, Day and Key were commended.
Voice cast
- Chris Pratt as Mario:[2] A struggling Italian-American plumber from Brooklyn, who is accidentally transported to the world of the Mushroom Kingdom and embarks on a quest to save his brother.[3]
- Anya Taylor-Joy as Princess Peach:[2] The ruler of the Mushroom Kingdom, and Mario's guide, mentor, and love interest.[3][4]
- Charlie Day as Luigi:[2] Mario's timid, younger fraternal twin brother and fellow plumber, who is captured by Bowser and his army.[3][4]
- Jack Black as Bowser:[2] A monstrous, fire-breathing anthropomorphic turtle and the king of the Koopas, who rules the Dark Lands, steals the powerful Super Star, and plots to conquer the Mushroom Kingdom by marrying Peach.[3]
- Keegan-Michael Key as Toad:[2] A mushroom humanoid resident of the Mushroom Kingdom, who aspires to go on his first real adventure.[3]
- Seth Rogen as Donkey Kong:[2] A powerful and childish anthropomorphic necktie-wearing gorilla and heir to the throne of the Jungle Kingdom.[3]
- Fred Armisen as Cranky Kong:[2] Donkey Kong's father, who rules the Jungle Kingdom and leads the Kong Army.[3]
- Sebastian Maniscalco as Foreman Spike:[2] Mario and Luigi's former boss from the Wrecking Crew.[3]
- Charles Martinet, who voices Mario and Luigi in the Mario games, makes cameo appearances throughout the film.[2]
- Kevin Michael Richardson as Kamek:[2] A Koopa sorcerer and Bowser's advisor and informant.[3]
Additionally, Khary Payton voices the Penguin King,[5] and Eric Bauza is slated to appear in an undisclosed role.[6]
Production
Development
After the critical and commercial failure of the 1993 Super Mario Bros. film adaptation, Japanese video game company Nintendo became wary of licensing its properties for film adaptations.[7] According to Mario creator Shigeru Miyamoto, the idea for a new Mario film came from bringing their older games to the Virtual Console and other services; such transitions took time for the company, and Miyamoto recognized that "our content business would be able to develop even further if we were able to combine our long-beloved software with that of video assets, and utilize them together for extended periods."[8] Miyamoto knew that the process of making a film was far different from that of making a video game, and wanted a film expert to lead the effort.[9]
Following the November 2014 hack of Sony Pictures, emails between producer Avi Arad, studio chief Amy Pascal, TriStar Pictures head Tom Rothman, and Sony Pictures Animation president of production Michelle Raimo Kouyate were released, revealing that Sony had been attempting to secure the film rights to the Mario franchise for several years. Arad visited Nintendo in Tokyo in February and July 2014 in an attempt to secure a deal. In October, Arad emailed Pascal and said he had closed the deal with Nintendo. Pascal suggested recruiting Sony Pictures Animation's Hotel Transylvania director Genndy Tartakovsky to help develop the project, while Kouyate said she could "think of 3–4 movies right out of the gate" and expressed hope in "build[ing] a Mario empire."[7] However, after the emails leaked, Arad denied that a deal had been made, stating that negotiations had only begun. BuzzFeed News noted that the emails did not take into account potential conflicts with Sony Pictures' corporate sibling Sony Interactive Entertainment, one of Nintendo's chief competitors.[7]
Through Nintendo's work with Universal Parks & Resorts to create Mario-based attractions, later resulting in Super Nintendo World, Miyamoto met Chris Meledandri, founder of Universal Pictures' Illumination animation division. Miyamoto found Meledandri's creative process similar to his own and felt he would be the proper lead for a Mario film. They had started more earnest discussions by 2016, knowing that if they felt it would not work that they could easily walk away.[9] In November 2017, reports emerged that Nintendo was collaborating with Universal and Illumination to make an animated Mario film.[10] Then-Nintendo president Tatsumi Kimishima clarified that a deal had not been finalized, but that an announcement would come soon. Kimishima hoped that if the deal were successful, a 2020 release date would be possible.[11]
In January 2018, Nintendo announced that the film would progress with Miyamoto and Meledandri co-producing.[12] Meledandri said the film was a "priority" for Illumination and that it would most likely come out in 2022. He added that Miyamoto would be "front and center" during production.[13] In January 2020, Nintendo president Shuntaro Furukawa stated that the film was "moving along smoothly" with an expected 2022 release date. Furukawa also said Nintendo would own the rights to the film, and both Nintendo and Universal would fund the production.[14]
In August 2021, it emerged that Teen Titans Go! creators Aaron Horvath and Michael Jelenic were directing the film after the discovery of an Illumination animator's LinkedIn profile that included the film in their list.[15] Following the full casting announcement, Horvath and Jelenic were confirmed to be directing, with Matthew Fogel attached as the screenwriter after previously scribing Illumination's Minions: The Rise of Gru (2022).[16] According to Khary Payton, who has collaborated with Horvath and Jelenic on various projects at Warner Bros. Animation, the duo flew to Illumination Studios Paris a month after the release of their first feature film, Teen Titans Go! To the Movies, in September 2018.[17]
In September 2022, it was announced by New York Comic Con that the film's teaser trailer would be released on October 6, 2022;[18] the teaser formally revealed the film's title, The Super Mario Bros. Movie. Shortly thereafter, Ed Skudder, who previously worked with Horvath on Unikitty!, confirmed that he worked as head of story on the film.[19]
Writing
Jelenic and Horvath wanted their work on the film to be the opposite of the "irreverent" Teen Titans Go!, aiming to develop a faithful adaptation of the games, which they both felt had not been done before, as well as something "more cinematic" and "more emotional" than Teen Titans Go!.[20] "When people probably first heard our names attached to the movie, they expected we’d do the Teen Titans Go! treatment to Mario," said Jelenic. "But every project we come to, we make new choices depending on who the audience is and what we’re going for."[20] Horvath asserted that Nintendo involved themselves with every aspect of the production, "from story to visual development to the animation."[21]
The duo wanted the film to serve as an "origin story" for Mario and Luigi, opting to portray them as "blue-collar guys" by focusing on their previous backgrounds as Italian-American plumbers from Brooklyn before Super Mario World 2: Yoshi's Island retconned them as lifelong residents of the world of the Mushroom Kingdom. They also wanted to reflect how gamers win in the games by not giving up in spite of making mistakes, turning that into a character trait for the film's portrayal of Mario.[6] The duo chose to interchange Princess Peach and Luigi's roles from the games, with Peach helping Mario rescue a kidnapped Luigi, because they felt having them in their original roles was "too straightforward".[citation needed] The duo drew inspiration from Super Mario 3D World (2013) and its portrayal of Peach as a playable character, stating they wanted to focus on her role as the Mushroom Kingdom's monarch and "how strong that person would need to be to protect [the Toads.]" For Bowser, they "decided to make that character scary, but the other side of Bowser is somebody who’s vulnerable and funny."[20]
Casting
Middle: Jack Black, Keegan-Michael Key, and Seth Rogen voice Bowser, Toad, and Donkey Kong, respectively.[2]
Bottom: Fred Armisen, Sebastian Maniscalco, and Kevin Michael Richardson voice Cranky Kong, Foreman Spike, and Kamek, respectively, while Charles Martinet is set to appear in cameos.[2]In February 2021, Mario voice actor Charles Martinet said the possibility of reprising his role in the film would be a "marvelous thing" and that if he were asked to voice Mario, "I'll go in and play with great joy and happiness."[22] In August 2021, Sebastian Maniscalco revealed he was voicing Spike, Mario and Luigi's boss from the game Wrecking Crew (1985).[23]
During a September 2021 Nintendo Direct presentation, Shigeru Miyamoto announced that Chris Pratt, Anya Taylor-Joy, Charlie Day, Jack Black, Keegan-Michael Key, Seth Rogen, Kevin Michael Richardson, Fred Armisen, and Maniscalco would headline the voice cast and that Martinet would be featured in "surprise cameos".[2] The announcement was met with a mixed reaction from fans; while some welcomed the idea of celebrity actors voicing the characters, others questioned and criticized the choices, in particular Pratt as Mario instead of Martinet (who has voiced the character since 1992) or an Italian actor.[24]
Meledandri said Pratt would not be voicing Mario with a thick Italian accent as Martinet has traditionally done;[25] voice actor Khary Payton described Pratt's voice a "cousin to the Sopranos".[26] Voice actress Tara Strong criticized Pratt's casting and expressed a preference for Martinet to voice Mario instead, lamenting on Twitter what she described to be Hollywood's disregard of professional voice actors.[27] In response to the criticism of Pratt's casting, Horvath stated, "For us, it made total sense. He's really good at playing a blue-collar hero with a ton of heart. For the way that Mario is characterized in our film, he's perfect for it."[28] Pratt acknowledged the character's "passionate fanbase" and that Mario's traditional voice was "the soundtrack to [fans'] youth. You don't want someone to come along and cynically kind of destroy it as a cash grab with a movie. I fully understand that. You do not want that to happen." Regarding his own vocal performance, he encouraged audiences to "come watch the movie. Go watch the movie […] and then we can talk."[29]
Plot details were kept secret from the actors during recording, according to Day, who noted he had to record his dialogue in many different ways, after which the directors selected the version they believed would be best suited for the film.[30] Upon the trailer's release, voice actors Khary Payton and Eric Bauza confirmed their parts in the film; Payton voices the Penguin King and Bauza is slated to appear in a yet-undisclosed role.[31] During the COVID-19 pandemic, Payton recorded his lines in a closet at his home, though he was uncertain if he would appear in the final edit.[26]
Animation and design
The film was animated by Illumination Studios Paris in Paris, France.[32] Production was underway by September 2020, with animation work ending in October 2022.[33][34] Jelenic stated that Illumination updated their lighting and rendering technology for the film, with Meledandri claiming that it "pushed the technical and artistic capabilities of [the] studio to new heights."[35]
Jelenic and Horvath wanted the animation to juggle stylized animation with realism, with Horvath claiming that "there are moments of cartoony fun, but […] we wanted it to feel like a big adventure film and that there are stakes and maybe you believe that these characters can die, so they’re not super-squashy and super-stretchy, and we used consistent volume on the characters to make them feel a little more grounded."[20] For the go-karts featured in the film, the directors worked with a vehicle design artist and artists at Nintendo to create go-karts that fit their portrayal in the film while drawing inspiration from their portrayal in the Mario Kart games.[35]
Donkey Kong's design was changed for the first time since the video game Donkey Kong Country (1994). For his new design, artists incorporated elements of both his modern design and his original design from his debut appearance in Donkey Kong (1981).[36] Post-production work on the film ended by March 2023.[35]
Music
During an October 2022 Nintendo Direct presentation, Meledandri confirmed that Brian Tyler is set to compose the score for the film. Tyler worked closely with longtime Mario composer Koji Kondo to incorporate themes from the games within the film's score.[37] He described the composition as "big," featuring an orchestra, choir and bands, as well as "Italian instruments, accordions, live drums, mandolins […] whistling human voices," and "eight-bit [sounds]."[38] Recording sessions for the score began on October 17, 2022, at the Eastwood Scoring Stage at Warner Bros.[34] Sound mixing took place at Skywalker Sound, where Kondo and Miyamoto responded positively to a fifteen-minute suite of new themes Tyler had written for the film.[39]
Songs from Jack Black and Keegan-Michael Key were improvised for the film.[40] Black Hydra composed the music for its official trailer, called "Super Mushroom", based on the Super Mario Bros. theme. The instrumental was released on November 30, 2022, on YouTube.[41]
In a March 2023 video[42], Seth Rogen shared that Donkey Kong is introduced in the film accompanied by the title theme music from Donkey Kong 64, the "DK Rap", composed by Grant Kirkhope.
Marketing
On October 6, the teaser trailer was released live in a Nintendo Direct presentation. In a short questions and answers period following the trailer reveal at New York Comic Con, Jack Black stated that "Bowser has a musical side" in the film, teasing a theme for the character.[43] The teaser trailer received over three million views in 24 hours.[44] Journalists generally praised the trailer's visuals and tone, as well as Black and Key's respective performances as Bowser and Toad. However, Pratt's performance as Mario was described as lacking in emotion and sounding too similar to his normal speaking voice.[45][46] Vic Hood from TechRadar noted a slight New York accent in Mario's lines, calling it a possible throwback to Mario's depictions in American media such as The Super Mario Bros. Super Show! and the 1993 film,[47] before Charles Martinet debuted as the character's official voice actor in Mario's Game Gallery where he spoke full dialogue for extended periods of time.[48][49] In a newsletter from The Guardian, the response to Pratt's voice was likened to the backlash against the first trailer of Sonic the Hedgehog.[50]
On November 29, the first official trailer was shown in a Nintendo Direct. Public reactions were still largely favorable, though online discourse continued to center on Pratt's performance as Mario.[51][52]
On December 9, the first clip of the film, showing Toad guiding Mario through the Mushroom Kingdom and to the entrance to Peach’s Castle, was revealed at The Game Awards 2022.[53] The Verge's Ash Parrish commented, "Despite the skepticism surrounding Chris Pratt's performance as Mario, the movie's visuals — and I cannot stress enough, only the visuals — look incredible".[54]
On January 29, 2023, a preview clip of the film was released during the NFC Championship Game.[55] Some entertainment news sites pointed out the addition of Rogen's "iconic laugh" heard as Donkey Kong in the clip.[56] Emma Roth from The Verge commented, "I'm pleasantly surprised at how well his voice (and laugh) suits the character" while Luke Plunkett from Kotaku commented, "Seth Rogen has been hired to... just be Seth Rogen".[55][57]
On February 12, 2023, a commercial for the film was released during Super Bowl LVII, featuring a rendition of the title theme from The Super Mario Bros. Super Show!. A corresponding website which was featured in the trailer was also released, which advertises the Super Mario Bros. plumbing service from the film as if it were, according to Plunkett, "...a struggling small business servicing the Brooklyn and Queens areas".[58][59]
After the Super Bowl trailer, A final trailer was released on Mario day, March 10th, preceding a marketing blitz with a wide variety of TV spots showing brief seconds of previously unseen footage. A final scene from the movie was released by Illumination on April 3, two days prior to the U.S. release of the film. This Wikipedia page has been unusually restricted in releases of Marketing information as well as the plot compared with other movie releases.
Release
The Super Mario Bros. Movie made its world premiere in Los Angeles on April 1, 2023.[60] It is scheduled to be released theatrically in the United States on April 5, 2023, followed by Japan on April 28, in both regular formats and in IMAX 2D and 3D.[61][62] The film was previously scheduled to be released on December 21, 2022[63] and April 7, 2023 (the former of which was taken over by DreamWorks Animation's Puss in Boots: The Last Wish in response to the film's delay to the later date).[64] On February 28, 2023, it was announced that the film would be released two days earlier, on its current date, to more than 60 markets while maintaining the April 28 date for Japan and stating that additional markets are to follow during April and May.[65]
It will be available to stream on Peacock 45 days afterwards and on Netflix in late 2023.[66][67][68]
Reception
Box office
In the United States and Canada, The Super Mario Bros. Movie will be released alongside Air, and is projected to gross around $125 million from 4,000 theaters in its five-day opening weekend. It is also expected to gross around $100 million internationally.[69]
Critical response
The Super Mario Bros. Movie polarized critics; Kotaku wrote that they found the film either "shockingly good" or "pretty bad".[70] On the review aggregator website Rotten Tomatoes, 54% of 76 critics' reviews are positive, with an average rating of 5.2/10. The website's consensus reads: "While it's nowhere near as thrilling as turtle tipping your way to 128 lives, The Super Mario Bros. Movie is a colorful -- albeit thinly plotted -- animated adventure that has about as many Nintendos as Nintendont's."[71] Metacritic, which uses a weighted average, assigned the film a score of 48 out of 100, based on 33 critics, indicating "mixed or average" reviews.[72]
Ross Bonaime of Collider gave a positive review, writing, "Obviously, The Super Mario Bros. Movie is in many ways a feature-length advertisement for Nintendo as a brand. However, Jelenic, Horvath, and [F]ogel make this feel more like a labor of love, as they’ve been given the keys to the (Mushroom) kingdom, and are allowed to go all-in with what any fan would want to see in a film like this. In many ways, The Super Mario Bros. Movie reminds of Wreck-It Ralph and the glee that came from seeing these characters on screen."[73]
Writing for the Datebook section of The San Francisco Chronicle, Zaki Hasan said he enjoyed the visuals but felt the film's strong adherence to and copious references to the games left it lacking in narrative, and that it tried too hard to avoid the failures of the 1993 film, calling it "a blandly efficient piece of brand management".[74]
IGN's Tom Jorgensen praised the film's energy, its musical score despite the inclusion of "shoehorned" pop songs, and its visuals for setting a "very high bar". He also commended the use of callbacks but criticized some character arcs for being underdeveloped. Jorgensen had slight criticism towards Pratt and Day's attempt at New York accents for Mario and Luigi as "certainly not going to be taking home any commendations from the good people of Brooklyn" and stated "There’s definitely been a flattening of the more cartoonish qualities". However, he applauded the actors for embodying each character's heroism and for a grounded delivery that "balances well with the fantastical trappings of the Mushroom Kingdom". Jorgensen commended Black’s performance as Bowser for being “standout” and fitting to the character.[75]
Kyle Anderson of Nerdist celebrated the animation for its game accuracy and called Illumination "...the perfect choice to make Mario movies" but opined that "...those expecting something akin to The LEGO Movie might be left a bit cold" due to lack of a plot outside the main beats given the film's short run time.[76]
Soren Andersen of The Seattle Times commented that, while the film succeeded in appealing to the Mario fanbase by creating the feeling of being inside a video game, he found the characters to be lacking in personality and criticized their voice performances, remarking: "...everyone expresses themselves at the tops of their voices, sound and fury signifying not a whole lot".[77]
Future
In May 2021, Furukawa said that Nintendo was interested in producing more animated films based on its intellectual properties if the Mario film is successful.[78] The following November, reports emerged that Illumination was developing a Donkey Kong spin-off film, with Rogen set to reprise his role.[79] In February 2022, Day expressed interest in reprising his role as Luigi in a Luigi's Mansion film[80] and reiterated his interest in March 2023.[81]
See also
Notes
- ^ Super Mario Bros. was developed by Nintendo R&D4, published by Nintendo, directed and produced by Shigeru Miyamoto, and designed and illustrated by Miyamoto and Takashi Tezuka.
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{{cite web}}
:|archive-date=
/|archive-url=
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