Jump to content

Pandemic Studios

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by KiasuKiasiMan (talk | contribs) at 10:05, 18 April 2009 (→‎Games in development). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Pandemic Studios
Company typePrivate (Subsidiary of Electronic Arts)
IndustrySoftware & Programming
FoundedSanta Monica, California (1998)
HeadquartersLos Angeles, California
Key people
Andrew Goldman, CEO
Josh Resnick, President
ProductsFull Spectrum Warrior
Star Wars: Battlefront
Star Wars: Battlefront II
Destroy All Humans! series
Mercenaries: Playground of Destruction
(See complete products listing)
Websitewww.pandemicstudios.com

Pandemic is a video game developer with office in Los Angeles, California. The studio is notable for featuring fully-destructible environments in its games. Notable titles include Full Spectrum Warrior, Star Wars: Battlefront II, Destroy All Humans! 2 and Mercenaries.

History

The company's president is Josh Resnick and its CEO is Andrew Goldman — both formerly worked at Activision, and Pandemic was founded with an equity investment by Activision in 1998. Pandemic's first two games, Battlezone II and Dark Reign 2, were both sequels to Activision games.

In 2000, Pandemic opened a satellite studio in the Brisbane suburb of Fortitude Valley. The first project was Army Men RTS, a console RTS game using the Dark Reign 2 engine. This studio would later develop Destroy All Humans!.

In 2003, the Los Angeles studio moved from its founding location at Santa Monica to a high-rise building in Westwood.

In November 2005, it was announced that Pandemic and BioWare would be joining forces, with private equity fund Elevation Partners investing in the partnership. However, both companies will retain their brands and identities[1].

On October 11, 2007, it was announced that VG Holding Corp, the owners of Bioware and Pandemic Studios, would be acquired by Electronic Arts as of January 2008, subject to FTC approval.[2]

In February 2009, office in Brisbane, Australia has been shut down.[3]

Teams

There are currently several development teams inside Pandemic:

Defunct Teams

  • The Brisbane Team, which was working on project X, the status of the project is currently unknown. The team became defunct when the Brisbane Office of Pandemic Studios closed.

Completed games

Games in development

  • Saboteur (2009)
  • An untitled project simply entitled "Project X"[4] (initially rumored to be Star Wars: Battlefront III, but later rebuked[5] [6])
  • An untitled project entitled Project Y.[1]
  • An untitled project entitled Project B.(cancelled, listing disappeared when Pandemic Brisbane closed)
  • An untitled project entitled Project Q.(cancelled, listing disappeared when Pandemic Brisbane closed)
  • The Dark Knight (cancelled) [7]

References

  1. ^ Bioware & Pandemic Merge - TotalGaming.net news, 3 November, 2005
  2. ^ EA To Acquire BioWare Corp. and Pandemic Studios
  3. ^ "Pandemic Brisbane Shut Down". Ausgamers.com. 2009-02-11. Retrieved 2009-02-12.
  4. ^ Secret Projects
  5. ^ Pandemic Studios Forums Post
  6. ^ Article later posted
  7. ^ http://www.escapistmagazine.com/news/view/88736-Screwing-Up-Batman