Wikipedia:Articles for creation/Redirects
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Redirect request: Anglo-Chinese - Barker
Reason: Common abbreviation used to refer to the school. Source (if applicable): http://redsports.sg/2008/04/24/49th-inter-school-cross-country/ 203.116.59.13 (talk) 07:13, 14 January 2011 (UTC)
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Redirect request: Ben Bratton
Target of redirect: Benjamin Bratton Reason: In fencing parlay, he is often referred to as "Ben Bratton." (Alternative name) Source (if applicable): http://usfencing.org/athletes/ben-bratton TheLabryinth (talk) 01:14, 15 January 2011 (UTC)
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Redirect request: [[ ]]
Target of redirect: Alpha Omega Christian Sorority Inc. ETA GRADUATE CHAPTER Reason: ETA GRADUATE CHAPTER is a branch/chapter of Alpha Omega Christian Sorority Inc. Source (if applicable): alphaomegasorority.com Tinamcglory2alphaomegasorority (talk) 14:29, 15 January 2011 (UTC)
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Redirect request: Ted Vallas
Reason: Vallas doesn't seem worthy of his own article, but since his main business venture is California Pacific Airlines (as CEO), it seems logical to redirect him to that page, at least for the time being. Source (if applicable): http://www.flycpair.com/team/teamExecs.htm TheLabryinth (talk) 15:11, 15 January 2011 (UTC)
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Redirect request: Basal Metabolic Temperature
Reason: alternative name Source (if applicable): 199.44.250.220 (talk) 16:19, 15 January 2011 (UTC)
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Ethics in new media
Ethics in new media What Is Ethic? Some years ago, sociologist Raymond Baumhart asked business people, "What does ethics mean to you?" Among their replies were the following: "Ethics has to do with what my feelings tell me is right or wrong." "Ethics has to do with my religious beliefs." "Being ethical is doing what the law requires." "Ethics consists of the standards of behavior our society accepts." "I don't know what the word means." These replies might be typical of our own. The meaning of "ethics" is hard to pin down, and the views many people have about ethics are shaky. Like Baumhart's first respondent, many people tend to equate ethics with their feelings. But being ethical is clearly not a matter of following one's feelings. A person following his or her feelings may recoil from doing what is right. In fact, feelings frequently deviate from what is ethical. Nor should one identify ethics with religion. Most religions, of course, advocate high ethical standards. Yet if ethics were confined to religion, then ethics would apply only to religious people. But ethics applies as much to the behavior of the atheist as to that of the saint. Religion can set high ethical standards and can provide intense motivations for ethical behavior. Ethics, however, cannot be confined to religion nor is it the same as religion. Being ethical is also not the same as following the law. The law often incorporates ethical standards to which most citizens subscribe. But laws, like feelings, can deviate from what is ethical. Our own pre-Civil War slavery laws and the old apartheid laws of present-day South Africa are grotesquely obvious examples of laws that deviate from what is ethical. Finally, being ethical is not the same as doing "whatever society accepts." In any society, most people accept standards that are, in fact, ethical. But standards of behavior in society can deviate from what is ethical. An entire society can become ethically corrupt. Nazi Germany is a good example of a morally corrupt society. Moreover, if being ethical were doing "whatever society accepts," then to find out what is ethical, one would have to find out what society accepts. To decide what I should think about abortion, for example, I would have to take a survey of American society and then conform my beliefs to whatever society accepts. But no one ever tries to decide an ethical issue by doing a survey. Further, the lack of social consensus on many issues makes it impossible to equate ethics with whatever society accepts. Some people accept abortion but many others do not. If being ethical were doing whatever society accepts, one would have to find an agreement on issues which does not, in fact, exist. What, then, is ethics? Ethics is two things. First, ethics refers to well-founded standards of right and wrong that prescribe what humans ought to do, usually in terms of rights, obligations, benefits to society, fairness, or specific virtues. Ethics, for example, refers to those standards that impose the reasonable obligations to refrain from rape, stealing, murder, assault, slander, and fraud. Ethical standards also include those that enjoin virtues of honesty, compassion, and loyalty. And, ethical standards include standards relating to rights, such as the right to life, the right to freedom from injury, and the right to privacy. Such standards are adequate standards of ethics because they are supported by consistent and well-founded reasons. Secondly, ethics refers to the study and development of one's ethical standards. As mentioned above, feelings, laws, and social norms can deviate from what is ethical. So it is necessary to constantly examine one's standards to ensure that they are reasonable and well-founded. Ethics also means, then, the continuous effort of studying our own moral beliefs and our moral conduct, and striving to ensure that we, and the institutions we help to shape, live up to standards that are reasonable and solidly-based. New Media The past thirty years have witnessed the emergence of new media: interactive, computer-based devices like multimedia PCs, digital (mobile) telephones, the Internet, hand-held computers and game computers. All of these are made possible through new advances in information technology. These devices are now regularly used at work or at home by a majority of people, and their influence has extended deeply to all sectors of society, including work, leisure, education, health care, government and the arts. New media have become new mass media, contrasting with “old” electronic and print media, like the radio, television, telephone and newspaper. It is widely recognized that the social, cultural and political implications of new media are significant, and it has even been argued by many that their rise has enabled the emergence of a new, postindustrial model of society, the information society, with its own principles of social and economic organization and cultural practices (Castells, 1996). The social, cultural and political implications of new media have now become a major topic in academicresearch, in both the social sciences, humanities and arts. In recent years, an interdisciplinary field of new media studies has even emerged (Lievrouw & Livingstone, 2002; Lister et al., 2003; Wardrip-Fruin & Montfort, 2003). Whereas most research on new media is descriptive and empirical, part of it is normative and evaluative: it proposes normative criteria for the evaluation of social and cultural implications of new media use and evaluates such implications so as to assess their value, desirability, quality or worth. A survey of such normative analyses shows three major traditions: ethical analysis, normative political analysis, and aesthetic analysis.1 Ethical analysis of information technology has been the province of the field of computer ethics (Johnson, 2000; Tavani 2003). Computer ethics is a field that emerged in the 1980s out of worries stemming from unethical uses of computers, for instance in computer crime, privacy violations, free speech and censorship, and property rights, and is mainly concerned with the analysis right and wrong conduct in the use of computer technology and the formulation and justification of policies for its ethical use. Normative political analysis, which sometimes overlaps with ethical analysis, develops conceptions and arguments concerning the role of the state in the regulation of computer technology, the role of the law in such regulation, and the distribution of powers and responsibilities between citizens, corporations and the state in the use of such technology (Hill and Hughes, 1998; Saco, 2002; Mossberger et al., 2003; Fountain, 2001). It discusses issues like cyberdemocracy, distributive justice and the digital divide, liberal vs. conservative policies for regulating free speech on the internet, the protection of property rights, national security, and the common good in cyberspace. Aesthetic analysis finally, discusses the aesthetic and literary properties of new media creations and evaluates the impact of new media on our conception of art and literature (Gumbrecht and Marrinan, 2003; Wardrip-Fruin and Harrigon, 2004; Dyson and Homolka, 1996). What critical discussions of new media show, more than anything, is that the transformative effect of new media on human culture is so profound that general questions about the good are being raised that cannot be answered in terms of the more narrow categories of ethics, politics, or aesthetics (Brey, 1998). What I am therefore proposing is the development of an applied area of research where theories of the good are applied and developed in relation to new media and new media culture. Current cultural critiques of new media often leave their conceptions of the good implicit, and rely on an intuitive recognition of the validity of their critiques in the reader. Partially because of this, studies in this area lack unity and a common vocabulary, making reasoned discussion of and comparison between them difficult. It would therefore be better if the conceptions of the good used in these critiques could be made explicit and could be discussed in relation to existing accounts of the good in philosophy. This could both lead to a better understanding of such critiques and facilitate comparison of and dialogue between them. In the remainder of this section, I will review major theories of the good that have been developed in philosophy, after which I will discuss how such theories may be useful in constructing a theory of the goodness of culture. In section 3, I will then go on to analyze how theories of the good may be applied to the analysis of technology in general, and more specifically to new media and new media culture. The Good and New Media Culture It may now start to become evident by now why new media are so much more transformative of culture than other modern technologies. New media, being media for information and communication, have become major carriers of cultural symbols; together with the "old" media, they have become culture's circulatory system. Even more so, in line with Marshall McLuhan's dictum that "the medium is the message" (McLuhan, 1964), it is undeniably so that new media are by no means neutral transmission media. They include new for techniques storing, representing, categorizing, transforming and communicating signs that have put their mark both the shape and the interpretation of cultural signs. Also, because they are interactive and capable of representing multimedial content and graphical environments, new media are used for much more than just communication and information transmission. They have become a medium for new individual and social practices and media in and through which institutions are realized (Mitchell, 1995; Brey, 2003). The technological infrastructure of new media even enforces norms though the structure of its hardware and software. Having applied theories of the good to culture the previous section, I will now undertake a further application to technology, and then on to new media and new media culture. Conclusion It was argued in this essay that an important class of normative and evaluative analyses of new media cannot be classified as either belonging to ethics, political theory, or aesthetics, and that while these critiques concern cultural aspects of new media, this is not a distinguishing feature of them, because cultural critiques can also be political, ethical or aesthetic. It was argued that these analyses are characterized because they address our general idea of the good. It was then argued that these analyses could be usefully related to philosophical theories of the good and theories of value, of which an account was subsequently given. This account was then applied to the Notion of culture to develop the idea of a theory of the culturally good, or cultural quality, and further applied to technology to develop the concept of an axiological study and critique of technology and technological culture. The axiological study of new media, new media culture, and appraisals of new media (culture) was presented as a specific variety of such studies of technology, with special importance because of the profound cultural transformations that have accompanied the diffusion of new media. It was argued that axiological analyses of new media and their appraisals can help clarify current debates on new media, and can help in the development of better critiques of new media (culture). Some example analyses were given to support this claim. Obviously, the present account is still sketchy and programmatic, but it has both a solid basis in moral theory and philosophy and in science and technology studies, and seems to be helpful in analyzing, clarifying and critiquing issues in new media and new media culture. It is to be hoped, then, that this account can be developed further for the philosophical study of new media and technology at large. References •Dreyfus, H. 1999. “Anonymity versus Commitment: the Dangers of Education on the Internet,” Ethics and Information Technology, 1: 15-21. • Brey, P. 2000. “Method in Computer Ethics: Towards a Multi-Level Interdisciplinary Approach,”Ethics and Information Technology, 2(3): 1- • Dreyfus, H. 1999. “Anonymity versus Commitment: the Dangers of Education on the Internet,” Ethics and Information Technology, 1: 15-21. • Tavani, H. 2003. Ethics and Technology: Ethical Issues in an Age of information and Communication Technology. Wiley. • Turkle, S. 1995. Life on the Screen: Identity in the Age of the Internet. New York: Simon & Schuster. • Verbeek, P.P. 2002. “Devices of Engagement: On Borgmann's Philosophy of Information and Technology,” Techné: Journal of the Society for Philosophy and Technology, 6(1): 69-92. • Virilio, P. 1994. The Vision Machine. Indiana University Press. [trans. from French, La Machine Technè 11:1 Fall 2007 Brey, Theorizing the Cultural Quality of New Media/18 De Vision, 1988] • Wardrip-Fruin, N. and Harrigon, P., eds. 2004. New Media as Story, Performance, and Game. MIT Press. • Wardrip-Fruin, N. and Montfort, N., ed. 2003. The New Media Reader. MIT Press. • Winner, L . 1980. “Do Artifacts Have Politics?,” Daedalus, 109: 121-136. • Winner, L. 1997. “Cyberlibertarian Myths and the Prospects for Community,”Computers and Society, 27:3: 14-19. Zhai, P. 1998. Get Real. A Philosophical Adventure in Virtual Reality. Rowman and Littlefield Publishers. • Lievrouw, L. & Livingstone. S., eds. 2002. Handbook of New Media: Social Shaping and Consequences of ICTs. Sage. Lister, M., Dovey, J., Giddings, S., Grant, I. and Kell, K. 2003. New Media. A Critical Introduction. London and New York: Routledge.
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Redirect request: Sardar Patel Post Graduate Institute of Dental and Medical Sciences
Reason: It is commonly abbreviated as SPPGIDMS Source (if applicable): http://www.spidmsindia.com/ 122.162.81.7 (talk) 20:23, 15 January 2011 (UTC)
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Redirect request: [[ ]]
Target of redirect: [[ ]] Reason: Source (if applicable): |
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Redirect request: Prodiginine
Reason: These compounds have an alternative name. Source (if applicable): http://www.ncbi.nlm.nih.gov/pubmed/18041902 Aoosten (talk) 11:15, 16 January 2011 (UTC)
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Redirect request: Offshore Spars Co
Reason: Offshore Spars Co is the same company as Offshore Spars Source (if applicable): Steveking8 (talk) 17:02, 16 January 2011 (UTC)
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Redirect request: [[ ]]
Target of redirect: [[ ]] Reason: Source (if applicable): 82.166.236.251 (talk) 19:36, 16 January 2011 (UTC) COUNT JOSEP TOISTER WAS NOMINATED AS COUNT OF CARNIOLA AT 15 DECEMBER 2010
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Category request: Category:People
Example articles which belong to this category:
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Kingsam222 (talk) 04:10, 17 January 2011 (UTC)
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Redirect request: Onii-chan_no_Koto_Nanka_Zenzen_Suki_Janain_Dakara_ne!!
Reason: A dash between a name or title and it's honorific is a very common notation (arguably the more common one). Source (if applicable): 24.87.51.64 (talk) 07:25, 17 January 2011 (UTC)
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Redirect request: meam apps
Target of redirect: meme apps Reason: common misspelling Source (if applicable): Joememe (talk) 12:01, 17 January 2011 (UTC)
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Redirect request: Luke (Voino-Yasenetsky)
Reason: Russian variation of same name Source (if applicable): http://orthodoxwiki.org/Luke_%28Voino-Yasenetsky%29_of_Simferopol_and_Crimea Alexeykh (talk) 13:16, 17 January 2011 (UTC)
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Redirect request: pismire
Target of redirect: Ant formica Reason: Currently pismire redirects to Pismire Island, which was named because it is a tiny little island, like an ant is tiny. Pismire is an old word for ant, which directly evolved into our modern term piss-ant. Piss-ants are particular ants like Formica species, which create formic acid. Formic acid smells like urine, hence the name pissant. Source (if applicable): http://www.thefreedictionary.com/pissant http://www.thefreedictionary.com/pismire TheQuestionGuy (talk) 14:57, 17 January 2011 (UTC)
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Redirect request: Clemence Lopez
Target of redirect: Clemence Lopez Reason: Clemence Lopez is a French and American actress Source (if applicable): http://twitter.com/#!/clem4EVAZ BlueJeans07 (talk) 15:25, 17 January 2011 (UTC)
Clemence [Salome] Lopez was born in Nice, Paris, France on November 14, 1998. At the age of 6, she started acting with her first 4-minute commercial for the French department store, Galeries Lafayette. She continued acting in a few commercials, and her first big role was when she was 8, in a movie called LOL with French actress, Sophie Marceau, and other great French actors. Clemence moved to the USA when she was 8 and a half because of unknown reasons. Leaving her friends behind was very hard, but moving to Florida for Clemence, was a new beginning. She is still involved with acting right now, attending a public middle school. Clemence will be attending a performing arts school, in Florida, and is maybe moving to Los Angeles, California, for the beginning of her American acting career.
[[File:]]
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Babadis
Target of redirect: [[ ]] Reason: Source (if applicable): Resika tienaho (talk) 15:29, 17 January 2011 (UTC)
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Babadis
adis on suomalainen uusi kaltainen sana mikä vertaa pippeliin. Babadiksen on keksinyt (Ramon Soivio ja Samuel Järvinen) Babadis sai alkunsa puhe virheestä kesken pilapuhelun mikä sai alkuunsa Babadis nimi sen lauseen.Esimerkki Babadiksesta on alla olevasta linkistä. http://www.youtube.com/watch?v=ZR2yupwA1f0
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Redirect request: Jakes Long Shadow
Reason: The only difference is the apostrophe. Source (if applicable): Andiio (talk) 16:01, 17 January 2011 (UTC)
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Redirect request: Monistic Idealism
Reason: Capitalization Source (if applicable): 89.15.50.105 (talk) 21:03, 17 January 2011 (UTC)
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Redirect request: Satti Sai Adinarayana Reddy
Target of redirect: [[ ]] Reason:Popular personality in West Godavari District surrounding areas Source (if applicable): Sksrreddy (talk) 21:11, 17 January 2011 (UTC)
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Cricket Power
Press Release Mindstorm Studios develops official game for ICC's Cricket World Cup 2011. LAHORE, PAKISTAN, 15th January 2011 – Mindstorm Studios announced today that it is developing the Official Game for the upcoming ICC Cricket World Cup 2011, an event followed religiously by over a billion fans around the globe. The game, "Cricket Power" (www.cricketpower.com), is set to be the most advanced 3D browser cricket game developed to date. It will feature all 14 official teams along with official players, stadiums and kits. The game will be powered by a superior cricket engine at its core, coupled with a pick-up-and-play interface to appeal to casual and core gamers alike. "We are extremely excited about developing the official game for ICC's Cricket World Cup 2011" said Babar Ahmed, CEO Mindstorm Studios. "Cricket has long been a subject closely linked to our organization and we are thrilled to take it to the next level." The game will be published by ADMC (Abu Dhabi Media Company) and is set to launch in January, 2011 and will be available at www.cricketpower.com. Reason: New Game Source (if applicable): Jot14 (talk) 22:34, 17 January 2011 (UTC)
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Cricket Power
Press Release Mindstorm Studios develops official game for ICC's Cricket World Cup 2011. LAHORE, PAKISTAN, 15th January 2011 – Mindstorm Studios announced today that it is developing the Official Game for the upcoming ICC Cricket World Cup 2011, an event followed religiously by over a billion fans around the globe. The game, "Cricket Power" (www.cricketpower.com), is set to be the most advanced 3D browser cricket game developed to date. It will feature all 14 official teams along with official players, stadiums and kits. The game will be powered by a superior cricket engine at its core, coupled with a pick-up-and-play interface to appeal to casual and core gamers alike. "We are extremely excited about developing the official game for ICC's Cricket World Cup 2011" said Babar Ahmed, CEO Mindstorm Studios. "Cricket has long been a subject closely linked to our organization and we are thrilled to take it to the next level." The game will be published by ADMC (Abu Dhabi Media Company) and is set to launch in January, 2011 and will be available at www.cricketpower.com. Reason: New Game Source (if applicable): Pc Jot14 (talk) 22:36, 17 January 2011 (UTC)
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Redirect request: Non-Operating income
Reason: Capitalization differences Source (if applicable): Emsmith2323 (talk) 01:44, 18 January 2011 (UTC)
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Redirect request: non-operating income
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Redirect request: non operating income
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Redirect request: Elijah Ecstacy Dougherty
Reason: He Was is a Site model And Mostly Know For His Hair, He Preached That Dont Judge People By Thier Looks But What They Were Made For. Source (if applicable): http://www.facebook.com/profile.php?id=100000372317385 184.59.97.40 (talk) 02:18, 18 January 2011 (UTC)
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Redirect request: [[ ]]
Target of redirect: [[1]] Reason: Source (if applicable): 92.53.23.248 (talk) 02:29, 18 January 2011 (UTC)
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Category request: [[:Category: ]]
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Category request: [[:Category: ]]
Example articles which belong to this category:
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Yogendra katiyar Marketing head greater noida dainik jagran 122.177.191.5 (talk) 11:47, 18 January 2011 (UTC)
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Redirect request: LCP
Reason: LCP - designating 'landing craft personnel' is used in articles. However, an article exists under LCVP that offers the information. Source (if applicable): 83.87.231.167 (talk) 16:20, 18 January 2011 (UTC)
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Redirect request: [[ ]]
Target of redirect: Arivey Meeks, the first African-American male to take the Chief Administrative Officer position in Fulton County, GA Government Reason: The http://www.fcclk.org website is the offical website for the Clerk of Superior Court of Fulton County, Atlanta, GA Source (if applicable): http://fcclk.org/ccnew/am_bio.php 74.174.59.6 (talk) 17:33, 18 January 2011 (UTC)
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Category request: Category:K
Parent category/categories: Sathish kalathil (talk) 21:26, 18 January 2011 (UTC)
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Redirect request: [[ ]]
Connor and Owen Fielding are child actors. They starred as Manny Heffley in diary of a wimpy kid and will reprise the role in the 2nd film. They maybe reside in Canada, Los Angeles, or South British, Columbia. Owen and Connor are identical twins.
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Redirect request: [[ ]]
Target of redirect: [[ ]] Reason: Source (if applicable): 71.35.56.37 (talk) 01:19, 19 January 2011 (UTC)
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Redirect request: Regina Turner
Target of redirect: Miss USA 2011
Reason: Miss USA 2011 contestant
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Missusafan999 (talk) 01:43, 19 January 2011 (UTC) missconnecticutusa.com
Redirect request: lift technique
Target of redirect: LIFT Technique
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Dr Earth (talk) 08:41, 19 January 2011 (UTC)
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Dr Earth (talk) 08:42, 19 January 2011 (UTC)
Redirect request: Lift Technique
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Redirect request: 1930 automobile, Morocco grand prix
Target of redirect: [[ ]]
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Redirect request: Josep Mias
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Josep.mias (talk) 12:27, 19 January 2011 (UTC)
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Redirect request: Mias Arquitectes
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Target of redirect: Josep Miàs Gifre
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Redirect request: Richard Avedis Hagopian
Target of redirect: Alternative Name
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Target of redirect: Josep Miàs Gifre
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