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00:44, 20 November 2009: 218.24.137.66 (talk) triggered filter 172, performing the action "edit" on Pandemic Studios. Actions taken: Tag; Filter description: Section blanking (examine)

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On November 17, 2009, EA officially confirmed Pandemic Studios will be closed, save for a core intellectual property team, laying off 200 employees.<ref>{{cite web |url=http://kotaku.com/5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on |title=Confirmed: EA Closes Pandemic Studios, Says Brand Will Live On |author=Brian Crecente |date=November 17, 2009 |work= |publisher=[[Kotaku]] |accessdate=November 17, 2009 }}</ref>
On November 17, 2009, EA officially confirmed Pandemic Studios will be closed, save for a core intellectual property team, laying off 200 employees.<ref>{{cite web |url=http://kotaku.com/5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on |title=Confirmed: EA Closes Pandemic Studios, Says Brand Will Live On |author=Brian Crecente |date=November 17, 2009 |work= |publisher=[[Kotaku]] |accessdate=November 17, 2009 }}</ref>

==Teams==
There are currently several development teams inside Pandemic:
* [[Full Spectrum Warrior]] team, responsible for the original game as well as its sequel, ''[[Full Spectrum Warrior: Ten Hammers]]''.
* [[Star Wars]] team, who developed the ''[[Star Wars: Battlefront]]'' series,
* [[Mercenaries: Playground of Destruction|Mercenaries]] team, has recently finished production on [[Mercenaries 2: World in Flames]], which was released on August 31st 2008, published by [[EA Games]].
* ''[[Saboteur (2009 video game)|Saboteur]]'' team, who are currently developing the game [[Saboteur (2009 video game)|Saboteur]] which is a game chronicling the adventures of a French resistance fighter during WWII.

===Defunct Teams===
* The [[Brisbane]] Team was working on many projects, including Projects B and Q, [[The Dark Knight (video game)|The Dark Knight]] video game, and The Next Big Thing (an episodic Wii game), when their branch was closed. All the games they had in production were canceled.


==Games==
==Games==

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'{{Infobox Company | company_name = Pandemic Studios | company_logo = [[Image:pandemic.jpg|154px]] | company_type = [[Subsidiary]] of [[Electronic Arts]]| company_slogan = N/A | foundation = [[Santa Monica, California]] (1998) | defunct = 2009| location = [[Los Angeles, California]]| key_people = [[Andrew Goldman]], [[Chief Executive Officer|CEO]]<br/>[[Josh Resnick]], [[President]] | industry = [[Software & Programming]]| products = ''[[Full Spectrum Warrior]]''<br>''[[Star Wars: Battlefront (series)|Star Wars: Battlefront]] ([[Star Wars: Battlefront|I]] & [[Star Wars: Battlefront II |II]])''<br>[[Destroy All Humans! (series)|Destroy All Humans!]] ([[Destroy All Humans! |1]] & [[Destroy All Humans! 2 |2]])''<br>''[[Mercenaries: Playground of Destruction|Mercenaries]] series''<br>([[#Games|See complete products listing]]) | homepage = [http://www.pandemicstudios.com/ www.pandemicstudios.com] }} '''Pandemic''' was an [[United States|American]] [[video game developer]] with offices in [[Los Angeles]], [[California]]. The studio is notable for featuring fully-destructible environments in its games. Notable titles include ''[[Full Spectrum Warrior]]'', ''[[Star Wars: Battlefront]]'', ''[[Destroy All Humans!]]'' and ''[[Mercenaries: Playground of Destruction]]''. ==History== The company's president is [[Josh Resnick]] and its [[CEO]] is ''Andrew Goldman'' &mdash; both formerly worked at [[Activision]], and Pandemic was founded with an [[equity investment]] by Activision in 1998. Pandemic's first two games, ''[[Battlezone II: Combat Commander|Battlezone II]]'' and ''[[Dark Reign 2]]'', were both sequels to Activision games. In 2000, Pandemic opened a satellite studio in the Brisbane suburb of [[Fortitude Valley]]. The first project was ''[[Army Men RTS]]'', a console [[real-time strategy|RTS]] game using the ''Dark Reign 2'' engine. This studio would later develop ''Destroy All Humans!''. In 2003, the Los Angeles studio moved from its founding location at [[Santa Monica]] to a high-rise building in Westwood. In November 2005, it was announced that Pandemic and [[BioWare]] would be joining forces, with private equity fund [[Elevation Partners]] investing in the partnership. However, both companies will retain their brands and identities<ref>''[http://tgnforums.stardock.com/?ForumID=141&AID=91131 Bioware & Pandemic Merge]'' - [[TotalGaming.net]] news, [[3 November]], [[2005]]</ref>. On October 11, 2007, it was announced that VG Holding Corp, the owners of [[Bioware]] and Pandemic Studios, would be acquired by [[Electronic Arts]] as of January 2008, subject to [[Federal Trade Commission|FTC]] approval.<ref>''[http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&newsId=20071011006083&newsLang=en EA To Acquire BioWare Corp. and Pandemic Studios]''</ref> In February 2009, their office in [[Brisbane]], [[Australia]] was shut down.<ref>{{cite news|url=http://www.ausgamers.com/news/read/2707354|title=Pandemic Brisbane Shut Down |date=2009-02-11|accessdate=2009-02-12|publisher=Ausgamers.com}}</ref> In November 2009, the owner of Pandemic Studios, Electronic Arts, cut a total of 1500 jobs which affected various studios. Rumors have said that Pandemic Studios will be closed as part of the cost cutting measures by Electronic Arts and that some of their current projects such as [[The Saboteur]] will be passed on to Electronic Arts Los Angeles. <ref>{{cite web | url = http://www.videogamer.com/news/ea_closes_pandemic_studios.html | title = EA closes Pandemic Studios | accessdate = 2009-11-18 | author = James Orry }} </ref> On November 17, 2009, EA officially confirmed Pandemic Studios will be closed, save for a core intellectual property team, laying off 200 employees.<ref>{{cite web |url=http://kotaku.com/5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on |title=Confirmed: EA Closes Pandemic Studios, Says Brand Will Live On |author=Brian Crecente |date=November 17, 2009 |work= |publisher=[[Kotaku]] |accessdate=November 17, 2009 }}</ref> ==Teams== There are currently several development teams inside Pandemic: * [[Full Spectrum Warrior]] team, responsible for the original game as well as its sequel, ''[[Full Spectrum Warrior: Ten Hammers]]''. * [[Star Wars]] team, who developed the ''[[Star Wars: Battlefront]]'' series, * [[Mercenaries: Playground of Destruction|Mercenaries]] team, has recently finished production on [[Mercenaries 2: World in Flames]], which was released on August 31st 2008, published by [[EA Games]]. * ''[[Saboteur (2009 video game)|Saboteur]]'' team, who are currently developing the game [[Saboteur (2009 video game)|Saboteur]] which is a game chronicling the adventures of a French resistance fighter during WWII. ===Defunct Teams=== * The [[Brisbane]] Team was working on many projects, including Projects B and Q, [[The Dark Knight (video game)|The Dark Knight]] video game, and The Next Big Thing (an episodic Wii game), when their branch was closed. All the games they had in production were canceled. ==Games== ===Completed games=== *''[[Battlezone II]]'' (1999) *''[[Dark Reign 2]]'' (2000) *''Triple Play 2002'' (2002) *''[[Army Men RTS]]'' (2002) *''[[Star Wars: The Clone Wars (2002 video game)|Star Wars: The Clone Wars]]'' (2002) *''[[Full Spectrum Warrior]]'' (2004) *''[[Star Wars: Battlefront]]'' (2004) *''[[Star Wars: Battlefront II]]'' (2005) *''[[Mercenaries: Playground of Destruction]]'' (2005) *''[[Destroy All Humans!]]'' (2005) *''[[Full Spectrum Warrior: Ten Hammers]]'' (2006) *''[[Destroy All Humans! 2]]'' (2006) *''[[Mercenaries 2: World in Flames]]'' (2008) *''[[The Lord of the Rings: Conquest]]'' (2009) ===Games in development=== Pandemic currently has one announced game, Saboteur, in production and two unannounced games known simply as Project X and Y which are listed on Pandemic's Official Site. Project X has been listed since 2007 while Project Y was recently listed in 2009. *''[[The Saboteur (2009 video game)|The Saboteur]]'' (2009) * An untitled project simply entitled "Project X"<ref name="Secret Projects">[http://www.pandemicstudios.com/proj_x.php Secret Projects]</ref> (initially rumored to be [[Star Wars: Battlefront III]], but later rebuked<ref>[http://www.pandemicstudios.com/community/viewtopic.php?pid=603741#p603741 Pandemic Studios Forums Post]</ref> <ref>[http://www.computerandvideogames.com/article.php?id=210196 Article later posted]</ref>) * An untitled project entitled Project Y.[http://www.pandemicstudios.com/corp/proj_x.php]<ref>Project Y Site:http://www.pandemicstudios.com/corp/currentprojects </ref> ===Cancelled games=== Pandemic currently has three cancelled games mainly due to the closure of its Brisbane Studio in which one announced game, The Dark Knight, and two unannounced games, Project B and Q, were in development at time of closure. The listings of Project B and Q disappeared from Pandemic's Official Site on the day of the Brisbane Studio's closure. *Project B *Project Q * [[The Dark Knight (video game)|The Dark Knight]] (cancelled) <ref>http://www.escapistmagazine.com/news/view/88736-Screwing-Up-Batman</ref> Either Project B or Q was ''The Next Big Thing'', previously titled ''No Limits Racing'', for the [[Wii]]. The project was supposed to utilize [[Mii]]'s and feature celebrity cameos like [[Mr. T]] and [[David Hasselhoff]]. ==References== {{reflist}} ==External links== *[http://www.pandemicstudios.com/ Official website] [[Category:Academy of Interactive Arts & Sciences members]] [[Category:Companies established in 1998]] [[Category:Defunct video game companies]] [[Category:Electronic Arts]] [[Category:Video game companies of the United States]] [[Category:Video game developers]] [[Category:Companies disestablished in 2009]] [[de:Pandemic Studios]] [[es:Pandemic Studios]] [[fr:Pandemic Studios]] [[nl:Pandemic Studios]] [[simple:Pandemic Studios]] [[sv:Pandemic Studios]]'
New page wikitext, after the edit (new_wikitext)
'{{Infobox Company | company_name = Pandemic Studios | company_logo = [[Image:pandemic.jpg|154px]] | company_type = [[Subsidiary]] of [[Electronic Arts]]| company_slogan = N/A | foundation = [[Santa Monica, California]] (1998) | defunct = 2009| location = [[Los Angeles, California]]| key_people = [[Andrew Goldman]], [[Chief Executive Officer|CEO]]<br/>[[Josh Resnick]], [[President]] | industry = [[Software & Programming]]| products = ''[[Full Spectrum Warrior]]''<br>''[[Star Wars: Battlefront (series)|Star Wars: Battlefront]] ([[Star Wars: Battlefront|I]] & [[Star Wars: Battlefront II |II]])''<br>[[Destroy All Humans! (series)|Destroy All Humans!]] ([[Destroy All Humans! |1]] & [[Destroy All Humans! 2 |2]])''<br>''[[Mercenaries: Playground of Destruction|Mercenaries]] series''<br>([[#Games|See complete products listing]]) | homepage = [http://www.pandemicstudios.com/ www.pandemicstudios.com] }} '''Pandemic''' was an [[United States|American]] [[video game developer]] with offices in [[Los Angeles]], [[California]]. The studio is notable for featuring fully-destructible environments in its games. Notable titles include ''[[Full Spectrum Warrior]]'', ''[[Star Wars: Battlefront]]'', ''[[Destroy All Humans!]]'' and ''[[Mercenaries: Playground of Destruction]]''. ==History== The company's president is [[Josh Resnick]] and its [[CEO]] is ''Andrew Goldman'' &mdash; both formerly worked at [[Activision]], and Pandemic was founded with an [[equity investment]] by Activision in 1998. Pandemic's first two games, ''[[Battlezone II: Combat Commander|Battlezone II]]'' and ''[[Dark Reign 2]]'', were both sequels to Activision games. In 2000, Pandemic opened a satellite studio in the Brisbane suburb of [[Fortitude Valley]]. The first project was ''[[Army Men RTS]]'', a console [[real-time strategy|RTS]] game using the ''Dark Reign 2'' engine. This studio would later develop ''Destroy All Humans!''. In 2003, the Los Angeles studio moved from its founding location at [[Santa Monica]] to a high-rise building in Westwood. In November 2005, it was announced that Pandemic and [[BioWare]] would be joining forces, with private equity fund [[Elevation Partners]] investing in the partnership. However, both companies will retain their brands and identities<ref>''[http://tgnforums.stardock.com/?ForumID=141&AID=91131 Bioware & Pandemic Merge]'' - [[TotalGaming.net]] news, [[3 November]], [[2005]]</ref>. On October 11, 2007, it was announced that VG Holding Corp, the owners of [[Bioware]] and Pandemic Studios, would be acquired by [[Electronic Arts]] as of January 2008, subject to [[Federal Trade Commission|FTC]] approval.<ref>''[http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&newsId=20071011006083&newsLang=en EA To Acquire BioWare Corp. and Pandemic Studios]''</ref> In February 2009, their office in [[Brisbane]], [[Australia]] was shut down.<ref>{{cite news|url=http://www.ausgamers.com/news/read/2707354|title=Pandemic Brisbane Shut Down |date=2009-02-11|accessdate=2009-02-12|publisher=Ausgamers.com}}</ref> In November 2009, the owner of Pandemic Studios, Electronic Arts, cut a total of 1500 jobs which affected various studios. Rumors have said that Pandemic Studios will be closed as part of the cost cutting measures by Electronic Arts and that some of their current projects such as [[The Saboteur]] will be passed on to Electronic Arts Los Angeles. <ref>{{cite web | url = http://www.videogamer.com/news/ea_closes_pandemic_studios.html | title = EA closes Pandemic Studios | accessdate = 2009-11-18 | author = James Orry }} </ref> On November 17, 2009, EA officially confirmed Pandemic Studios will be closed, save for a core intellectual property team, laying off 200 employees.<ref>{{cite web |url=http://kotaku.com/5406830/confirmed-ea-closes-pandemic-studios-says-brand-will-live-on |title=Confirmed: EA Closes Pandemic Studios, Says Brand Will Live On |author=Brian Crecente |date=November 17, 2009 |work= |publisher=[[Kotaku]] |accessdate=November 17, 2009 }}</ref> ==Games== ===Completed games=== *''[[Battlezone II]]'' (1999) *''[[Dark Reign 2]]'' (2000) *''Triple Play 2002'' (2002) *''[[Army Men RTS]]'' (2002) *''[[Star Wars: The Clone Wars (2002 video game)|Star Wars: The Clone Wars]]'' (2002) *''[[Full Spectrum Warrior]]'' (2004) *''[[Star Wars: Battlefront]]'' (2004) *''[[Star Wars: Battlefront II]]'' (2005) *''[[Mercenaries: Playground of Destruction]]'' (2005) *''[[Destroy All Humans!]]'' (2005) *''[[Full Spectrum Warrior: Ten Hammers]]'' (2006) *''[[Destroy All Humans! 2]]'' (2006) *''[[Mercenaries 2: World in Flames]]'' (2008) *''[[The Lord of the Rings: Conquest]]'' (2009) ===Games in development=== Pandemic currently has one announced game, Saboteur, in production and two unannounced games known simply as Project X and Y which are listed on Pandemic's Official Site. Project X has been listed since 2007 while Project Y was recently listed in 2009. *''[[The Saboteur (2009 video game)|The Saboteur]]'' (2009) * An untitled project simply entitled "Project X"<ref name="Secret Projects">[http://www.pandemicstudios.com/proj_x.php Secret Projects]</ref> (initially rumored to be [[Star Wars: Battlefront III]], but later rebuked<ref>[http://www.pandemicstudios.com/community/viewtopic.php?pid=603741#p603741 Pandemic Studios Forums Post]</ref> <ref>[http://www.computerandvideogames.com/article.php?id=210196 Article later posted]</ref>) * An untitled project entitled Project Y.[http://www.pandemicstudios.com/corp/proj_x.php]<ref>Project Y Site:http://www.pandemicstudios.com/corp/currentprojects </ref> ===Cancelled games=== Pandemic currently has three cancelled games mainly due to the closure of its Brisbane Studio in which one announced game, The Dark Knight, and two unannounced games, Project B and Q, were in development at time of closure. The listings of Project B and Q disappeared from Pandemic's Official Site on the day of the Brisbane Studio's closure. *Project B *Project Q * [[The Dark Knight (video game)|The Dark Knight]] (cancelled) <ref>http://www.escapistmagazine.com/news/view/88736-Screwing-Up-Batman</ref> Either Project B or Q was ''The Next Big Thing'', previously titled ''No Limits Racing'', for the [[Wii]]. The project was supposed to utilize [[Mii]]'s and feature celebrity cameos like [[Mr. T]] and [[David Hasselhoff]]. ==References== {{reflist}} ==External links== *[http://www.pandemicstudios.com/ Official website] [[Category:Academy of Interactive Arts & Sciences members]] [[Category:Companies established in 1998]] [[Category:Defunct video game companies]] [[Category:Electronic Arts]] [[Category:Video game companies of the United States]] [[Category:Video game developers]] [[Category:Companies disestablished in 2009]] [[de:Pandemic Studios]] [[es:Pandemic Studios]] [[fr:Pandemic Studios]] [[nl:Pandemic Studios]] [[simple:Pandemic Studios]] [[sv:Pandemic Studios]]'
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