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For example, in a single computer system, this would be the computer's [[computer architecture|architecture]], [[operating system]] (OS), and [[runtime library|runtime libraries]].<ref>"[[:foldoc:platform|platform]]".</ref> In the case of an [[Application software|application program]] or a computer [[video game]], the most relevant layer is the operating system, so it can be called a platform itself (hence the term [[Cross-platform software|cross-platform]] for software that can be executed on multiple OSes, in this context).
In a multi-computer system, such as in the case of offloading processing, it would encompass both the host computer's [[Computer hardware|hardware]], [[operating system]] (OS), and [[runtime library|runtime libraries]] along with other computers utilized for [[Process (computing)|processing]] that are accessed via [[application programming interface]]s
==Components==
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