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Ketchapp was founded on January 28, 2014 by Antoine and Michel Morcos.<ref name=lefigaro2015>{{cite news|last1=Ferran|first1=Benjamin|title=KetchApp, les petits jeux qui ont rendu les Français accros|url=http://www.lefigaro.fr/secteur/high-tech/2015/03/25/32001-20150325ARTFIG00119-ketchapp-les-petits-jeux-qui-ont-rendu-les-francais-accros.php|accessdate=8 August 2015|work=Le Figaro|date=25 March 2015}}</ref>
Ketchapp was founded on January 28, 2014 by Antoine and Michel Morcos.<ref name=lefigaro2015>{{cite news|last1=Ferran|first1=Benjamin|title=KetchApp, les petits jeux qui ont rendu les Français accros|url=http://www.lefigaro.fr/secteur/high-tech/2015/03/25/32001-20150325ARTFIG00119-ketchapp-les-petits-jeux-qui-ont-rendu-les-francais-accros.php|accessdate=8 August 2015|work=Le Figaro|date=25 March 2015}}</ref>


In 2014, the company cloned Gabriele Cirulli's open-source puzzle game ''[[2048 (video game)|2048]]'' and published it as an app, with advertising.<ref name="kotaku">{{cite web|url=http://www.kotaku.com.au/2015/04/the-messy-story-behind-a-game-clone/|title=The Messy Story Behind A Game Clone|author=Patrick Klepek|work=kotaku.com.au}}</ref> It eventually reached the top of [[iOS]] [[iOS App Store|App Store]].<ref>{{cite web|url=http://www.engadget.com/2014/04/04/daily-app-2048-by-ketchapp-is-a-perfect-port-of-the-popular-web/|title=Daily App: 2048 by ketchapp is a perfect port of the popular web-based numbers game|author=Kelly Hodgkins|publisher=AOL|work=Engadget}}</ref> Ketchapp became successful by adapting ideas from other popular apps,<ref name="vb"/> with many of its releases being variations on existing games, such as reworking the popular 2013 game ''[[Flappy Bird]]'' as "'Run Bird Run''.<ref name="vb">{{cite web|url=http://venturebeat.com/2015/03/25/how-one-studio-is-finding-repeated-success-with-flappy-bird-style-games/|title=How one studio is finding repeated success with Flappy Bird-style games|date=25 March 2015|access-date=6 August 2015|first1=Jeff|last1=Grubb|website=[[Venture Beat]]}}</ref> The company released the scrolling reaction game ''[[ZigZag (2015 Video Game)|ZigZag]]'' in 2015,<ref>{{cite web|url=http://www.gamezebo.com/2015/02/06/ketchapps-zigzag-will-test-skills-sanity/|first1=Tom|last1=Christiansen|date=6 February 2015|title=Ketchapp's ZigZag Will Test Your Skills and Sanity|website=[[GameZebo]]}}</ref> which was praised for not being a [[Video game clone|clone]] of an existing game.<ref name="vb"/>
In 2014, the company cloned Gabriele Cirulli's open-source puzzle game ''[[2048 (video game)|2048]]'' and published it as an app, with advertising.<ref name="kotaku">{{cite web|url=http://www.kotaku.com.au/2015/04/the-messy-story-behind-a-game-clone/|title=The Messy Story Behind A Game Clone|author=Patrick Klepek|work=kotaku.com.au}}</ref> It eventually reached the top of [[iOS]] [[iOS App Store|App Store]].<ref>{{cite web|url=http://www.engadget.com/2014/04/04/daily-app-2048-by-ketchapp-is-a-perfect-port-of-the-popular-web/|title=Daily App: 2048 by ketchapp is a perfect port of the popular web-based numbers game|author=Kelly Hodgkins|publisher=AOL|work=Engadget}}</ref> Ketchapp became successful by adapting ideas from other popular apps,<ref name="vb"/> with many of its releases being variations on existing games, such as reworking the popular 2013 game ''[[Flappy Bird]]'' as ''Run Bird Run''.<ref name="vb">{{cite web|url=http://venturebeat.com/2015/03/25/how-one-studio-is-finding-repeated-success-with-flappy-bird-style-games/|title=How one studio is finding repeated success with Flappy Bird-style games|date=25 March 2015|access-date=6 August 2015|first1=Jeff|last1=Grubb|website=[[Venture Beat]]}}</ref> The company released the scrolling reaction game ''[[ZigZag (2015 Video Game)|ZigZag]]'' in 2015,<ref>{{cite web|url=http://www.gamezebo.com/2015/02/06/ketchapps-zigzag-will-test-skills-sanity/|first1=Tom|last1=Christiansen|date=6 February 2015|title=Ketchapp's ZigZag Will Test Your Skills and Sanity|website=[[GameZebo]]}}</ref> which was praised for not being a [[Video game clone|clone]] of an existing game.<ref name="vb"/>


Ketchapp encourages developers to submit games to them for possible release. In April 2015, developers Matt Akins and Mudloop both accused Ketchapp of publishing versions of games that had been submitted to Ketchapp and rejected, without credit and under similar but different titles - Akins ''Rotable'' being similar to Ketchapp's ''Circle Pong'', and Mudloop's ''Zig Zag Boom'' resembling ''ZigZag''.<ref name="toucharcade2015">{{cite web|url=http://toucharcade.com/2015/04/28/is-ketchapp-stealing-games-that-developers-submit-to-them/|title=Is Ketchapp Stealing Games That Developers Submit to Them?|date=28 April 2015|access-date=6 August 2015|website=[[Touch Arcade]]|first1=Carter|last1=Dotson}}</ref> Mudloop later stated that they had learned that their submission of ''Zig Zag Boom'' to Ketchapp post-dated Ketchapp having a working version of ''ZigZag''.<ref name="touch2">{{cite web|url=http://toucharcade.com/2015/04/28/was-circle-pong-a-ketchapp-clone-of-another-game-signs-point-to-no/|title=Was 'Circle Pong' a Ketchapp Clone of Another Game? Signs Point to No.|work=TouchArcade}}</ref> The developer of App Cow's ''Circle Pong'' claimed to have built it as a clone of ''Pongo Pongo'', a game which pre-dated Matt Akins' submission of ''Rotable'' to Ketchapp.<ref name="touch2"/>
Ketchapp encourages developers to submit games to them for possible release. In April 2015, developers Matt Akins and Mudloop both accused Ketchapp of publishing versions of games that had been submitted to Ketchapp and rejected, without credit and under similar but different titles - Akins ''Rotable'' being similar to Ketchapp's ''Circle Pong'', and Mudloop's ''Zig Zag Boom'' resembling ''ZigZag''.<ref name="toucharcade2015">{{cite web|url=http://toucharcade.com/2015/04/28/is-ketchapp-stealing-games-that-developers-submit-to-them/|title=Is Ketchapp Stealing Games That Developers Submit to Them?|date=28 April 2015|access-date=6 August 2015|website=[[Touch Arcade]]|first1=Carter|last1=Dotson}}</ref> Mudloop later stated that they had learned that their submission of ''Zig Zag Boom'' to Ketchapp post-dated Ketchapp having a working version of ''ZigZag''.<ref name="touch2">{{cite web|url=http://toucharcade.com/2015/04/28/was-circle-pong-a-ketchapp-clone-of-another-game-signs-point-to-no/|title=Was 'Circle Pong' a Ketchapp Clone of Another Game? Signs Point to No.|work=TouchArcade}}</ref> The developer of App Cow's ''Circle Pong'' claimed to have built it as a clone of ''Pongo Pongo'', a game which pre-dated Matt Akins' submission of ''Rotable'' to Ketchapp.<ref name="touch2"/>

Revision as of 18:42, 18 May 2016

Ketchapp
Company typePrivate
IndustryMobile games
Founded2014
HeadquartersParis, France[1]
Area served
Worldwide
Key people
Antoine Morcos (CEO)
Michel Morcos (Chairman)
ProductsVideo games
Websitewww.ketchappstudio.com

Ketchapp is a mobile game publishing company based in Paris, France that develops iOS and Android games. The company first came into the public eye in 2014 through its port of the open-source game 2048. Following that game's success, Ketchapp developed several games such as Circle, Don't Touch the Spikes and ZigZag. Many of Ketchapp's games are unlicensed variations of popular casual games by other developers.

History

Ketchapp was founded on January 28, 2014 by Antoine and Michel Morcos.[2]

In 2014, the company cloned Gabriele Cirulli's open-source puzzle game 2048 and published it as an app, with advertising.[3] It eventually reached the top of iOS App Store.[4] Ketchapp became successful by adapting ideas from other popular apps,[5] with many of its releases being variations on existing games, such as reworking the popular 2013 game Flappy Bird as Run Bird Run.[5] The company released the scrolling reaction game ZigZag in 2015,[6] which was praised for not being a clone of an existing game.[5]

Ketchapp encourages developers to submit games to them for possible release. In April 2015, developers Matt Akins and Mudloop both accused Ketchapp of publishing versions of games that had been submitted to Ketchapp and rejected, without credit and under similar but different titles - Akins Rotable being similar to Ketchapp's Circle Pong, and Mudloop's Zig Zag Boom resembling ZigZag.[7] Mudloop later stated that they had learned that their submission of Zig Zag Boom to Ketchapp post-dated Ketchapp having a working version of ZigZag.[8] The developer of App Cow's Circle Pong claimed to have built it as a clone of Pongo Pongo, a game which pre-dated Matt Akins' submission of Rotable to Ketchapp.[8]

Other games by Ketchapp include Jelly Jump,[9] Don't Touch the Spikes[10] and The Tower.

References

  1. ^ "Indie iOS developer accuses Ketchapp of outright theft". gamepolitics.com.
  2. ^ Ferran, Benjamin (25 March 2015). "KetchApp, les petits jeux qui ont rendu les Français accros". Le Figaro. Retrieved 8 August 2015.
  3. ^ Patrick Klepek. "The Messy Story Behind A Game Clone". kotaku.com.au.
  4. ^ Kelly Hodgkins. "Daily App: 2048 by ketchapp is a perfect port of the popular web-based numbers game". Engadget. AOL.
  5. ^ a b c Grubb, Jeff (25 March 2015). "How one studio is finding repeated success with Flappy Bird-style games". Venture Beat. Retrieved 6 August 2015.
  6. ^ Christiansen, Tom (6 February 2015). "Ketchapp's ZigZag Will Test Your Skills and Sanity". GameZebo.
  7. ^ Dotson, Carter (28 April 2015). "Is Ketchapp Stealing Games That Developers Submit to Them?". Touch Arcade. Retrieved 6 August 2015.
  8. ^ a b "Was 'Circle Pong' a Ketchapp Clone of Another Game? Signs Point to No". TouchArcade.
  9. ^ Carter, Jaymes. "Jelly Jump is Another Successful One-Touch Button Game from Ketchapp". Droid Gamers.
  10. ^ Gunther, Cory (30 July 2014). "Don't Touch The Spikes Is the Latest Flappy Bird Clone, With a Twist". Gotta Be Mobile.