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{{Short description|French mobile game developer}}{{pp-pc1}}
{{pp-pc1}}
{{Use dmy dates|date=May 2017}}
{{Use British English|date=June 2018}}
{{Use dmy dates|date=June 2018}}
{{Infobox company
{{Infobox company
| name = Ketchapp SARL
| name = Ketchapp SARL
| logo = Ketchapp logo.svg
| logo = Ketchapp logo.svg
| type = [[Subsidiary]]
| type = [[Subsidiary]]
| industry = [[Video game industry]]
| industry = [[Video game industry|Video games]]
| founded = {{Start date and age|df=yes|2014|03|07}}
| founded = {{Start date and age|df=yes|2014}}
| founders = {{Unbulleted list|Antoine Morcos|Michel Morcos}}
| founders = {{Unbulleted list|Antoine Morcos|Michel Morcos}}
| hq_location_city = [[Paris]]
| hq_location_city = [[Paris]]
| hq_location_country = [[France]]
| hq_location_country = France
| area_served = Worldwide
| area_served = Worldwide
| key_people = {{Unbulleted list|Antoine Morcos {{small|([[Chief executive officer|CEO]])}}|Michel Morcos {{small|(CEO)}}}}
| key_people = {{Unbulleted list|Antoine Morcos ([[Chief executive officer|CEO]])|Michel Morcos (CEO)|Christian Calderon ([[Chief revenue officer|CRO]])}}
| parent = [[Ubisoft]] {{small|(2016–present)}}
| parent = [[Ubisoft]] (2016–present)
| website = {{URL|ketchappgames.com}}
| website = {{URL|http://www.ketchappgames.com/}}
}}
}}


'''Ketchapp SARL''' is a French [[video game publisher]] based in [[Paris]], [[France]], specializing in the [[mobile games]] market. Founded in March 2014 by brothers Antoine and Michel Morcos, the company first came into the public eye in 2014, through its port of the [[open-source]] game ''[[2048 (video game)|2048]]''. Many of Ketchapp's games are unlicensed variations of popular [[casual game]]s by other developers. Ketchapp was acquired by [[Ubisoft]] in September 2016.
'''Ketchapp SARL''' is a French [[video game publisher]] based in [[Paris]], specializing in the [[mobile game]]s market. Founded in 2014 by brothers Antoine and Michel Morcos, the company first came into the public eye later that year, through its port of the [[Open-source video game|open-source game]] ''[[2048 (video game)|2048]]''. Ketchapp has been accused of cloning popular [[casual game]]s by other developers. When Ketchapp was acquired by [[Ubisoft]] in September 2016, the company had more than 700 million downloads across their portfolio of games.<ref>{{Cite web|last=Chapple|first=Craig|last2=Editor|first2=Senior|title=Ubisoft acquires prolific mobile games publisher Ketchapp|url=https://www.pocketgamer.biz/news/64068/ubisoft-acquires-prolific-mobile-games-publisher-ketchapp/|access-date=2022-01-05|website=pocketgamer.biz}}</ref>


== History ==
== History ==
Ketchapp was founded by brothers Antoine and Michel Morcos on 7 March 2014 in [[Paris]].<ref>{{cite web |url=http://www.businessinsider.sg/ketchapp-is-taking-over-the-app-store-2016-2/ |title=Two brothers from France have figured out how to take over the App Store — and now they're making a fortune |last=Stenovec |first=Tim |date=26 February 2016 |website=[[Business Insider Singapore]] |publisher=[[Rev Asia]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170420200743/http://www.businessinsider.sg/ketchapp-is-taking-over-the-app-store-2016-2/ |archivedate=20 April 2017 |df=dmy-all }}</ref>
Ketchapp was founded by brothers Antoine and Michel Morcos in 2014 in [[Paris]].<ref>{{cite web |url=http://www.businessinsider.sg/ketchapp-is-taking-over-the-app-store-2016-2/ |title=Two brothers from France have figured out how to take over the App Store — and now they're making a fortune |last=Stenovec |first=Tim |date=26 February 2016 |website=[[Business Insider Singapore]] |publisher=[[Rev Asia]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20170420200743/http://www.businessinsider.sg/ketchapp-is-taking-over-the-app-store-2016-2/ |archive-date=20 April 2017 |df=dmy-all }}</ref>


In March 2014, the company [[Video game clone|cloned]] Gabriele Cirulli's [[open-source]] [[puzzle game]] ''[[2048 (video game)|2048]]'' and published it as an [[iOS]] app, with advertising and [[in-app purchase]]s.<ref>{{cite web |url=https://www.kotaku.com.au/2015/04/the-messy-story-behind-a-game-clone/ |title=The Messy Story Behind A Game Clone |last=Klepek |first=Patrick |date=30 April 2015 |website=[[Kotaku Australia]] |publisher=[[Allure Media]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20161003171019/http://www.kotaku.com.au/2015/04/the-messy-story-behind-a-game-clone/ |archivedate=3 October 2016 |df=dmy-all }}</ref> It eventually reached the top of the iOS [[App Store (iOS)|App Store]] charts.<ref>{{cite web |url=https://www.engadget.com/2014/04/04/daily-app-2048-by-ketchapp-is-a-perfect-port-of-the-popular-web/ |title=Daily App: 2048 by ketchapp is a perfect port of the popular web-based numbers game |last=Hodgkins |first=Kelly |date=4 April 2014 |website=[[Engadget]] |publisher=[[AOL Tech]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20160531195657/http://www.engadget.com/2014/04/04/daily-app-2048-by-ketchapp-is-a-perfect-port-of-the-popular-web/ |archivedate=31 May 2016 |df=dmy-all }}</ref> Ketchapp became successful by adapting ideas from other popular apps, with many of its releases being variations on existing games, such as reworking the popular 2013 game ''[[Flappy Bird]]'' as ''Run Bird Run''.<ref name="VentureBeat">{{cite web |url=https://venturebeat.com/2015/03/25/how-one-studio-is-finding-repeated-success-with-flappy-bird-style-games/ |title=How one studio is finding repeated success with Flappy Bird-style games |last=Grubb |first=Jeff |date=25 March 2015 |website=[[GamesBeat]] |publisher=[[VentureBeat]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170313075912/http://venturebeat.com/2015/03/25/how-one-studio-is-finding-repeated-success-with-flappy-bird-style-games/ |archivedate=13 March 2017 |df=dmy-all }}</ref>
In March 2014, the company [[Video game clone|cloned]] Gabriele Cirulli's [[Open-source video game|open-source]] [[puzzle game]] ''[[2048 (video game)|2048]]'' and published it as an [[iOS]] app, with advertising and [[in-app purchase]]s.<ref>{{cite web |url=https://www.kotaku.com.au/2015/04/the-messy-story-behind-a-game-clone/ |title=The Messy Story Behind A Game Clone |last=Klepek |first=Patrick |date=30 April 2015 |website=[[Kotaku Australia]] |publisher=[[Allure Media]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20161003171019/http://www.kotaku.com.au/2015/04/the-messy-story-behind-a-game-clone/ |archive-date=3 October 2016 |df=dmy-all }}</ref> It eventually reached the top of the iOS [[App Store (iOS)|App Store]] charts.<ref>{{cite web |url=https://www.engadget.com/2014/04/04/daily-app-2048-by-ketchapp-is-a-perfect-port-of-the-popular-web/ |title=Daily App: 2048 by ketchapp is a perfect port of the popular web-based numbers game |last=Hodgkins |first=Kelly |date=4 April 2014 |website=[[Engadget]] |publisher=[[AOL Tech]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20160531195657/http://www.engadget.com/2014/04/04/daily-app-2048-by-ketchapp-is-a-perfect-port-of-the-popular-web/ |archive-date=31 May 2016 |df=dmy-all }}</ref> Ketchapp became successful by adapting ideas from other popular apps, with many of its releases being variations on existing games, such as reworking the popular 2013 game ''[[Flappy Bird]]'' as ''Run Bird Run''.<ref name="VentureBeat">{{cite web |url=https://venturebeat.com/2015/03/25/how-one-studio-is-finding-repeated-success-with-flappy-bird-style-games/ |title=How one studio is finding repeated success with Flappy Bird-style games |last=Grubb |first=Jeff |date=25 March 2015 |website=[[GamesBeat]] |publisher=[[VentureBeat]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20170313075912/http://venturebeat.com/2015/03/25/how-one-studio-is-finding-repeated-success-with-flappy-bird-style-games/ |archive-date=13 March 2017 |df=dmy-all }}</ref>


In February 2015, the company released the scrolling reaction game ''ZigZag'',<ref>{{cite web |url=http://www.gamezebo.com/2015/02/06/ketchapps-zigzag-will-test-skills-sanity/ |title=Ketchapp's ZigZag Will Test Your Skills and Sanity |last=Christiansen |first=Tom |date=6 February 2015 |website=[[GameZebo]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20151006161358/http://www.gamezebo.com/2015/02/06/ketchapps-zigzag-will-test-skills-sanity/ |archivedate=6 October 2015 |df=dmy-all }}</ref> which was praised for not being a clone of an existing game,<ref name="VentureBeat" /> however, in April 2015, developer Mudloop accused Ketchapp that ''ZigZag'' was a version of their game, ''Zig Zag Boom'', that was submitted to but rejected by Ketchapp, and published under a different title without credit.<ref>{{cite web |url=http://toucharcade.com/2015/04/28/is-ketchapp-stealing-games-that-developers-submit-to-them/ |title=Is Ketchapp Stealing Games That Developers Submit to Them? |last=Dotson |first=Carter |date=28 April 2015 |website=[[TouchArcade]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170516024422/http://toucharcade.com/2015/04/28/is-ketchapp-stealing-games-that-developers-submit-to-them/ |archivedate=16 May 2017 |df=dmy-all }}</ref> Mudloop later stated that they had learned that their submission of ''Zig Zag Boom'' to Ketchapp post-dated Ketchapp having a working version of ''ZigZag''.<ref>{{cite web |url=http://toucharcade.com/2015/04/28/was-circle-pong-a-ketchapp-clone-of-another-game-signs-point-to-no/ |title=Was 'Circle Pong' a Ketchapp Clone of Another Game? Signs Point to No. |last=Dotson |first=Carter |date=28 April 2015 |website=[[TouchArcade]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170622104332/http://toucharcade.com/2015/04/28/was-circle-pong-a-ketchapp-clone-of-another-game-signs-point-to-no/ |archivedate=22 June 2017 |df=dmy-all }}</ref>
In February 2015, the company released the scrolling reaction game ''ZigZag'',<ref>{{cite web |url=http://www.gamezebo.com/2015/02/06/ketchapps-zigzag-will-test-skills-sanity/ |title=Ketchapp's ZigZag Will Test Your Skills and Sanity |last=Christiansen |first=Tom |date=6 February 2015 |website=[[GameZebo]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20151006161358/http://www.gamezebo.com/2015/02/06/ketchapps-zigzag-will-test-skills-sanity/ |archive-date=6 October 2015 |df=dmy-all }}</ref> which was praised for not being a clone of an existing game,<ref name="VentureBeat" /> however, in April 2015, developer Mudloop accused Ketchapp that ''ZigZag'' was a version of their game, ''Zig Zag Boom'', that was submitted to but rejected by Ketchapp, and published under a different title without credit.<ref>{{cite web |url=http://toucharcade.com/2015/04/28/is-ketchapp-stealing-games-that-developers-submit-to-them/ |title=Is Ketchapp Stealing Games That Developers Submit to Them? |last=Dotson |first=Carter |date=28 April 2015 |website=[[TouchArcade]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20170516024422/http://toucharcade.com/2015/04/28/is-ketchapp-stealing-games-that-developers-submit-to-them/ |archive-date=16 May 2017 |df=dmy-all }}</ref> Mudloop later stated that they had learned that their submission of ''Zig Zag Boom'' to Ketchapp post-dated Ketchapp having a working version of ''ZigZag''.<ref>{{cite web |url=http://toucharcade.com/2015/04/28/was-circle-pong-a-ketchapp-clone-of-another-game-signs-point-to-no/ |title=Was 'Circle Pong' a Ketchapp Clone of Another Game? Signs Point to No. |last=Dotson |first=Carter |date=28 April 2015 |website=[[TouchArcade]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20170622104332/http://toucharcade.com/2015/04/28/was-circle-pong-a-ketchapp-clone-of-another-game-signs-point-to-no/ |archive-date=22 June 2017 |df=dmy-all }}</ref>


In 2016, Christian Calderon joined Ketchapp as [[chief revenue officer]].<ref>{{Cite web|last=Staff|first=PocketGamer biz|title=Speaker Spotlight: Gamejam CEO Christian Calderon on hyper-casual and mobile ads industry consolidation|url=https://www.pocketgamer.biz/interview/69709/speaker-spotlight-gamejam-christian-calderon-hyper-casual/|access-date=2020-07-11|website=pocketgamer.biz}}</ref>
As of November 2017, Ketchapp has released 137 games,<ref>{{cite web |url=http://www.ketchappgames.com/ |title=Ketchapp Games for iOS and Android |website=Ketchapp |publisher=[[Ubisoft]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170518132449/http://www.ketchappgames.com/ |archivedate=18 May 2017 |df=dmy-all }}</ref> including ''[[Jelly Jump]]''.<ref>{{cite web |url=http://www.gamezebo.com/2015/03/05/jelly-jump-is-a-slippery-and-tasty-endless-jumping-game/ |title=Jelly Jump is Slippery, Tasty |last=Oxford |first=Nadia |date=5 March 2015 |website=[[GameZebo]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20171107012109/http://www.gamezebo.com/2015/03/05/jelly-jump-is-a-slippery-and-tasty-endless-jumping-game/ |archivedate=7 November 2017 |df=dmy-all }}</ref> On 27 September 2016, French video game publisher [[Ubisoft]] announced that they had acquired Ketchapp.<ref>{{cite web |url=http://www.eurogamer.net/articles/2016-09-28-ubisoft-buys-mobile-game-company-behind-threes-clone-2048 |title=Ubisoft buys mobile game company behind Threes clone, 2048 |last=Yin-Poole |first=Wesley |date=28 September 2016 |website=[[Eurogamer]] |publisher=[[Gamer Network]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170918021751/http://www.eurogamer.net/articles/2016-09-28-ubisoft-buys-mobile-game-company-behind-threes-clone-2048 |archivedate=18 September 2017 |df=dmy-all }}</ref>


As of November 2017, Ketchapp has released 137 games,<ref>{{cite web |url=http://www.ketchappgames.com/ |title=Ketchapp Games for iOS and Android |website=Ketchapp |publisher=[[Ubisoft]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20170518132449/http://www.ketchappgames.com/ |archive-date=18 May 2017 |df=dmy-all }}</ref> including ''Jelly Jump''.<ref>{{cite web |url=http://www.gamezebo.com/2015/03/05/jelly-jump-is-a-slippery-and-tasty-endless-jumping-game/ |title=Jelly Jump is Slippery, Tasty |last=Oxford |first=Nadia |date=5 March 2015 |website=[[GameZebo]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20171107012109/http://www.gamezebo.com/2015/03/05/jelly-jump-is-a-slippery-and-tasty-endless-jumping-game/ |archive-date=7 November 2017 |df=dmy-all }}</ref> On 27 September 2016, French video game publisher [[Ubisoft]] announced that they had acquired Ketchapp.<ref>{{cite web |url=http://www.eurogamer.net/articles/2016-09-28-ubisoft-buys-mobile-game-company-behind-threes-clone-2048 |title=Ubisoft buys mobile game company behind Threes clone, 2048 |last=Yin-Poole |first=Wesley |date=28 September 2016 |website=[[Eurogamer]] |publisher=[[Gamer Network]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20170918021751/http://www.eurogamer.net/articles/2016-09-28-ubisoft-buys-mobile-game-company-behind-threes-clone-2048 |archive-date=18 September 2017 |df=dmy-all }}</ref>
On May 16, 2017, Ketchapp released a [[fidget spinner]]-themed game, titled simply ''Fidget Spinner'' and developed by [[Estoty]]. The app received seven million downloads in the first two weeks after it was released,<ref>{{cite web |url=http://mashable.com/2017/06/01/fidget-spinner-apps-popular/ |title=Fidget spinner apps are totally ridiculous and people can't get enough of them |last=Karissa |first=Bell |date=2 June 2017 |website=[[Mashable]] |accessdate=18 May 2017 |deadurl=no |archiveurl=https://web.archive.org/web/20170615162427/http://mashable.com/2017/06/01/fidget-spinner-apps-popular/ |archivedate=15 June 2017 |df=dmy-all }}</ref> as a result of which Ketchapp set up a [[Fanfiber]] store to fulfill a [[limited availability]] batch of genuine, Ketchapp-branded fidget spinners.

On 16 May 2017, Ketchapp released a [[fidget spinner]]-themed game, titled simply ''Fidget Spinner'' and developed by [[Estoty]]. The app received seven million downloads in the first two weeks after it was released,<ref>{{cite web |url=http://mashable.com/2017/06/01/fidget-spinner-apps-popular/ |title=Fidget spinner apps are totally ridiculous and people can't get enough of them |last=Karissa |first=Bell |date=2 June 2017 |website=[[Mashable]] |access-date=18 May 2017 |url-status=live |archive-url=https://web.archive.org/web/20170615162427/http://mashable.com/2017/06/01/fidget-spinner-apps-popular/ |archive-date=15 June 2017 |df=dmy-all }}</ref> as a result of which Ketchapp set up a [[Fanfiber]] store to sell [[limited edition]] Ketchapp-branded fidget spinners.


== References ==
== References ==
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{{Ubisoft}}
{{Ubisoft}}


[[Category:2014 establishments in France]]
[[Category:Companies based in Paris]]
[[Category:Companies based in Paris]]
[[Category:Mobile game companies]]
[[Category:Mobile game companies]]
[[Category:Ubisoft]]
[[Category:Ubisoft divisions and subsidiaries]]
[[Category:Video game companies of France]]
[[Category:Video game companies of France]]
[[Category:Video game development companies]]
[[Category:Video game development companies]]
[[Category:Video game companies established in 2014]]
[[Category:2016 mergers and acquisitions]]
[[Category:French companies established in 2014]]

Latest revision as of 09:12, 12 June 2024

Ketchapp SARL
Company typeSubsidiary
IndustryVideo games
Founded2014; 10 years ago (2014)
Founders
  • Antoine Morcos
  • Michel Morcos
Headquarters,
France
Area served
Worldwide
Key people
  • Antoine Morcos (CEO)
  • Michel Morcos (CEO)
  • Christian Calderon (CRO)
ParentUbisoft (2016–present)
Websitewww.ketchappgames.com

Ketchapp SARL is a French video game publisher based in Paris, specializing in the mobile games market. Founded in 2014 by brothers Antoine and Michel Morcos, the company first came into the public eye later that year, through its port of the open-source game 2048. Ketchapp has been accused of cloning popular casual games by other developers. When Ketchapp was acquired by Ubisoft in September 2016, the company had more than 700 million downloads across their portfolio of games.[1]

History[edit]

Ketchapp was founded by brothers Antoine and Michel Morcos in 2014 in Paris.[2]

In March 2014, the company cloned Gabriele Cirulli's open-source puzzle game 2048 and published it as an iOS app, with advertising and in-app purchases.[3] It eventually reached the top of the iOS App Store charts.[4] Ketchapp became successful by adapting ideas from other popular apps, with many of its releases being variations on existing games, such as reworking the popular 2013 game Flappy Bird as Run Bird Run.[5]

In February 2015, the company released the scrolling reaction game ZigZag,[6] which was praised for not being a clone of an existing game,[5] however, in April 2015, developer Mudloop accused Ketchapp that ZigZag was a version of their game, Zig Zag Boom, that was submitted to but rejected by Ketchapp, and published under a different title without credit.[7] Mudloop later stated that they had learned that their submission of Zig Zag Boom to Ketchapp post-dated Ketchapp having a working version of ZigZag.[8]

In 2016, Christian Calderon joined Ketchapp as chief revenue officer.[9]

As of November 2017, Ketchapp has released 137 games,[10] including Jelly Jump.[11] On 27 September 2016, French video game publisher Ubisoft announced that they had acquired Ketchapp.[12]

On 16 May 2017, Ketchapp released a fidget spinner-themed game, titled simply Fidget Spinner and developed by Estoty. The app received seven million downloads in the first two weeks after it was released,[13] as a result of which Ketchapp set up a Fanfiber store to sell limited edition Ketchapp-branded fidget spinners.

References[edit]

  1. ^ Chapple, Craig; Editor, Senior. "Ubisoft acquires prolific mobile games publisher Ketchapp". pocketgamer.biz. Retrieved 5 January 2022. {{cite web}}: |last2= has generic name (help)
  2. ^ Stenovec, Tim (26 February 2016). "Two brothers from France have figured out how to take over the App Store — and now they're making a fortune". Business Insider Singapore. Rev Asia. Archived from the original on 20 April 2017. Retrieved 18 May 2017.
  3. ^ Klepek, Patrick (30 April 2015). "The Messy Story Behind A Game Clone". Kotaku Australia. Allure Media. Archived from the original on 3 October 2016. Retrieved 18 May 2017.
  4. ^ Hodgkins, Kelly (4 April 2014). "Daily App: 2048 by ketchapp is a perfect port of the popular web-based numbers game". Engadget. AOL Tech. Archived from the original on 31 May 2016. Retrieved 18 May 2017.
  5. ^ a b Grubb, Jeff (25 March 2015). "How one studio is finding repeated success with Flappy Bird-style games". GamesBeat. VentureBeat. Archived from the original on 13 March 2017. Retrieved 18 May 2017.
  6. ^ Christiansen, Tom (6 February 2015). "Ketchapp's ZigZag Will Test Your Skills and Sanity". GameZebo. Archived from the original on 6 October 2015. Retrieved 18 May 2017.
  7. ^ Dotson, Carter (28 April 2015). "Is Ketchapp Stealing Games That Developers Submit to Them?". TouchArcade. Archived from the original on 16 May 2017. Retrieved 18 May 2017.
  8. ^ Dotson, Carter (28 April 2015). "Was 'Circle Pong' a Ketchapp Clone of Another Game? Signs Point to No". TouchArcade. Archived from the original on 22 June 2017. Retrieved 18 May 2017.
  9. ^ Staff, PocketGamer biz. "Speaker Spotlight: Gamejam CEO Christian Calderon on hyper-casual and mobile ads industry consolidation". pocketgamer.biz. Retrieved 11 July 2020.
  10. ^ "Ketchapp Games for iOS and Android". Ketchapp. Ubisoft. Archived from the original on 18 May 2017. Retrieved 18 May 2017.
  11. ^ Oxford, Nadia (5 March 2015). "Jelly Jump is Slippery, Tasty". GameZebo. Archived from the original on 7 November 2017. Retrieved 18 May 2017.
  12. ^ Yin-Poole, Wesley (28 September 2016). "Ubisoft buys mobile game company behind Threes clone, 2048". Eurogamer. Gamer Network. Archived from the original on 18 September 2017. Retrieved 18 May 2017.
  13. ^ Karissa, Bell (2 June 2017). "Fidget spinner apps are totally ridiculous and people can't get enough of them". Mashable. Archived from the original on 15 June 2017. Retrieved 18 May 2017.

External links[edit]