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Someone needs to explain what a pixel pipeline was and what it is now. I can't tell from this article. 23:02, 20 March 2007 (UTC)
fghfgh


Someone needs to clean this up, the grammar is pretty bad and it lacks any section distinction. [[User:Ixtli|Ixtli]] 18:27, 12 January 2007 (UTC)


What is better? More Pipelines and 128mb of Video RAM? or Less Pipelines but 256mb of Video RAM.
-Bandit
:Depends on the game and texture quality setting. Higher textures will run better with more VRAM. But the game still makes a big difference in how much it utilizes the pixel pipelines.. [[User:Last Avenue|Last Avenue]] 01:22, 25 January 2006 (UTC)


This page doesnt explain the exact impact of pixel pipelines on rendering rate. My guess that is if you have twice as many pixel pipelines you will be able to process twice as many pixels, effectively doubling (or close to doubling) the preformance. Also maybe there should be somthing on texture pipelines?
~dart
:The definition of a pixel pipeline is far more ambiguous today than it used to be. The different parts of the chip are being separated and their numbers are no longer in 1:1 proportion. So, it's tough to tell. More pixel pipes = faster, but there's also a limit imposed by available memory bandwidth. And honestly the definition is just not what it was. In fact, it may be hard to even say there are "pixel pipelines" in the near future. --[[User:Swaaye|Swaaye]] 20:10, 3 July 2006 (UTC)
::would is be better to have a faster clock speed or more pipelines? Say you had two cards that that had the exact same specs (same ammount of memory, same memory bandwidth, etc) execpt for clock and pipeline. Say one had a 550Mhz clock and 16 pipelines, and and the other had a 440 MHz clock and 20 pipelines. Which would be better, or would they both be the same? ~dart
::also, does the pixel pipeline have anything to do with pixel processors? Take the 7800GT, its got 20 pixel pipelines. But i've see other places refer to the same number (20) as pixel processors?

Someone should add the GeForce 8 series.

== Merge with Pixel Pipelines ==

'''Support''' - Both articles are on the same topic and the name is only slightly different. [[User:Bakkster Man|Bakkster Man]] 16:02, 2 May 2007 (UTC)

Revision as of 05:00, 22 July 2007

Someone needs to explain what a pixel pipeline was and what it is now. I can't tell from this article. 23:02, 20 March 2007 (UTC)


Someone needs to clean this up, the grammar is pretty bad and it lacks any section distinction. Ixtli 18:27, 12 January 2007 (UTC)[reply]


What is better? More Pipelines and 128mb of Video RAM? or Less Pipelines but 256mb of Video RAM. -Bandit

Depends on the game and texture quality setting. Higher textures will run better with more VRAM. But the game still makes a big difference in how much it utilizes the pixel pipelines.. Last Avenue 01:22, 25 January 2006 (UTC)[reply]


This page doesnt explain the exact impact of pixel pipelines on rendering rate. My guess that is if you have twice as many pixel pipelines you will be able to process twice as many pixels, effectively doubling (or close to doubling) the preformance. Also maybe there should be somthing on texture pipelines? ~dart

The definition of a pixel pipeline is far more ambiguous today than it used to be. The different parts of the chip are being separated and their numbers are no longer in 1:1 proportion. So, it's tough to tell. More pixel pipes = faster, but there's also a limit imposed by available memory bandwidth. And honestly the definition is just not what it was. In fact, it may be hard to even say there are "pixel pipelines" in the near future. --Swaaye 20:10, 3 July 2006 (UTC)[reply]
would is be better to have a faster clock speed or more pipelines? Say you had two cards that that had the exact same specs (same ammount of memory, same memory bandwidth, etc) execpt for clock and pipeline. Say one had a 550Mhz clock and 16 pipelines, and and the other had a 440 MHz clock and 20 pipelines. Which would be better, or would they both be the same? ~dart
also, does the pixel pipeline have anything to do with pixel processors? Take the 7800GT, its got 20 pixel pipelines. But i've see other places refer to the same number (20) as pixel processors?

Someone should add the GeForce 8 series.

Merge with Pixel Pipelines

Support - Both articles are on the same topic and the name is only slightly different. Bakkster Man 16:02, 2 May 2007 (UTC)[reply]