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{{Short description|Atari 2600 video game released in 1982}}
{{otheruses|Tax avoidance}}
{{otheruses|Tax avoidance}}
{{Infobox video game
{{Infobox video game
|title = Tax Avoiders
|title = Tax Avoiders
|image = TaxAvoidersBoxShotAtari2600.jpg
|image = File:Tax_Avoiders_1982_Atari_2600_Cover_Art.jpg
|caption = Cover art
|caption = Cover art
|developer = Dunhill Electronics<ref name="a2600"/>
|developer = Dunhill Electronics<ref name="a2600"/>
|publisher = American Videogame<ref name="a2600"/>
|publisher = American Videogame<ref name="a2600"/>
|designer = John Simonds<ref name="a2600"/>
|designer = John Simonds<ref name="a2600"/>
|released = {{vgrelease|NA|1982<ref name="a2600">{{cite web| url = http://www.gamefaqs.com/console/a2600/data/585206.html| title = Release information | publisher = [[GameFAQs]] | date = | accessdate = 2008-08-17}}</ref>}}
|released = {{vgrelease|NA|1982<ref name="a2600">{{cite web| url = http://www.gamefaqs.com/console/a2600/data/585206.html| title = Release information | publisher = [[GameFAQs]] | date = | access-date = 2008-08-17}}</ref>}}
|genre = [[Platform game|Platform]]
|genre = [[Platform game|Platform]]
|modes = [[Single-player video game|Single-player]]
|modes = [[Single-player video game|Single-player]]
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}}
}}


'''''Tax Avoiders''''' is a single-player [[video game]] for the [[Atari 2600]] released in 1982. It was conceived by Darrell Wagner at Dunhill Electronics;<ref name="a2600"/> he was billed on the packaging as a "Licensed Tax Consultant and former IRS Revenue Agent". The game was developed by Todd Clark Holm, "an independant (sic) investment advisor, registered with the S.E.C.". Game designed by John Simonds and published by American Videogame.
'''''Tax Avoiders''''' is a single-player [[video game]] for the [[Atari 2600]] released in 1982. It was conceived by Darrell Wagner at Dunhill Electronics;<ref name="a2600"/> he was billed on the packaging as a "Licensed Tax Consultant and former IRS Revenue Agent". The game was developed by Todd Clark Holm, "an {{sic|indepe|ndant|}} investment advisor, registered with the [[U.S. Securities and Exchange Commission|S.E.C.]]" The game was designed by John Simonds and published by American Videogame.


==Gameplay==
==Gameplay==
The object of ''Tax Avoiders'' is to help "John Q" become a [[millionaire]] within one game year by collecting [[income]] and avoiding [[income tax|taxes]]. There are two alternating game phases. In one, the player moves around the screen, collecting dollar bills and avoiding red tape; this represents maximizing income for the quarter. At the end of the quarter, the other phase has the player move around to manage his investments while another sprite oscillates between an [[Internal Revenue Service]] (IRS) agent, a [[certified public accountant]] (CPA), and an investment advisor. If the player is caught by the IRS agent, he is audited, and always loses the audit, which takes 50% of his income. If he encounters the CPA, he is charged a fee but gains new tax-sheltered investment options. If he encounters the investment advisor, he can maximize his tax-sheltered investment returns.<ref>{{cite web | url = http://www.mobygames.com/game/tax-avoiders| title = Genre information | publisher = [[MobyGames]] | date = | accessdate = 2008-08-17}}</ref>
The object of ''Tax Avoiders'' is to help "John Q" become a [[millionaire]] within one game year by collecting [[income]] and avoiding [[income tax|taxes]]. There are two alternating game phases. In one, the player moves around the screen, collecting dollar bills and avoiding red tape; this represents maximizing income for the quarter. At the end of the quarter, the other phase has the player move around to manage his investments while another sprite oscillates between an [[Internal Revenue Service]] (IRS) agent, a [[certified public accountant]] (CPA), and an investment advisor. If the player is caught by the IRS agent, he is audited, and always loses the audit, which takes 50% of his income. If he encounters the CPA, he is charged a fee but gains new tax-sheltered investment options. If he encounters the investment advisor, he can maximize his tax-sheltered investment returns.<ref>{{cite web | url = http://www.mobygames.com/game/tax-avoiders| title = Genre information | publisher = [[MobyGames]] | date = | access-date = 2008-08-17}}</ref>

==See also==
{{Portal|Video games}}
*[[List of Atari 2600 games]]


==References==
==References==
{{reflist}}
{{reflist}}


* {{cite book | author = Ian Bogost | title = Persuasive Games: The Expressive Power of Videogames | publisher = MIT Press | year = 2007 | pages = 51–52, 350 | isbn = 978-0-262-02614-7 | author-link = Ian Bogost | url-access = registration | url = https://archive.org/details/persuasivegamese00bogo }}
* {{cite book | author = Ian Bogost | title = Persuasive Games: The Expressive Power of Videogames | publisher = MIT Press | year = 2007 | pages = [https://archive.org/details/persuasivegamese00bogo/page/51 51–52, 350] | isbn = 978-0-262-02614-7 | author-link = Ian Bogost | url-access = registration | url = https://archive.org/details/persuasivegamese00bogo/page/51 }}


==External links==
==External links==
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[[Category:Atari 2600-only games]]
[[Category:Atari 2600-only games]]
[[Category:North America-exclusive video games]]
[[Category:North America-exclusive video games]]
[[Category:Single-player video games]]
[[Category:Video games developed in the United States]]
[[Category:Video games developed in the United States]]
[[Category:Works about finance]]



{{atari-console-stub}}
{{atari-console-stub}}

Latest revision as of 14:27, 13 March 2024

Tax Avoiders
Cover art
Developer(s)Dunhill Electronics[1]
Publisher(s)American Videogame[1]
Designer(s)John Simonds[1]
Platform(s)Atari 2600[1]
Release
Genre(s)Platform
Mode(s)Single-player

Tax Avoiders is a single-player video game for the Atari 2600 released in 1982. It was conceived by Darrell Wagner at Dunhill Electronics;[1] he was billed on the packaging as a "Licensed Tax Consultant and former IRS Revenue Agent". The game was developed by Todd Clark Holm, "an independant [sic] investment advisor, registered with the S.E.C." The game was designed by John Simonds and published by American Videogame.

Gameplay

[edit]

The object of Tax Avoiders is to help "John Q" become a millionaire within one game year by collecting income and avoiding taxes. There are two alternating game phases. In one, the player moves around the screen, collecting dollar bills and avoiding red tape; this represents maximizing income for the quarter. At the end of the quarter, the other phase has the player move around to manage his investments while another sprite oscillates between an Internal Revenue Service (IRS) agent, a certified public accountant (CPA), and an investment advisor. If the player is caught by the IRS agent, he is audited, and always loses the audit, which takes 50% of his income. If he encounters the CPA, he is charged a fee but gains new tax-sheltered investment options. If he encounters the investment advisor, he can maximize his tax-sheltered investment returns.[2]

See also

[edit]

References

[edit]
  1. ^ a b c d e f "Release information". GameFAQs. Retrieved 2008-08-17.
  2. ^ "Genre information". MobyGames. Retrieved 2008-08-17.
[edit]