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*[http://www.pandemicstudios.com/ Official website]
*[http://www.pandemicstudios.com/ Official website]
*[http://www.queenslandgames.com Queensland Games]
*[http://www.queenslandgames.com Queensland Games]

[[Category:Video game companies]]
[[Category:Video game companies]]
[[Category:Companies established in 1998]]
[[Category:Companies established in 1998]]
[[Category:Academy of Interactive Arts & Sciences members]]


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Revision as of 07:25, 1 July 2007

Pandemic Studios is a video game developer notable for creating destructible environments that is based in Los Angeles, California and Brisbane, Australia. Recently, their major hits have been Full Spectrum Warrior, Star Wars: Battlefront, Star Wars: Battlefront II, Destroy All Humans! and Mercenaries.

History

The company's president is Josh Resnick and its CEO is Andrew Goldman — both formerly worked at Activision, and Pandemic was founded with an equity investment by Activision in 1998 (investors include Bono from U2). Pandemic's first two games, Battlezone II and Dark Reign 2, were both sequels to Activision games.

In 2000, Pandemic opened a satellite studio in the Brisbane suburb of Fortitude Valley. The first project was Army Men RTS, a console RTS game using the Dark Reign 2 engine. This studio would later develop Destroy All Humans!.

In 2003, the Los Angeles studio moved from its founding location at Santa Monica to a high-rise building in Westwood.

In November 2005, it was announced that Pandemic and BioWare would be joining forces, with private equity fund Elevation Partners investing in the partnership. However, both companies will retain their brands and identities[1].

Teams

There are currently several development teams inside Pandemic:

Games developed

Games planned

References